//QML Browserify - original prelude from browser-pack
var modules = (function outer (modules, cache, entry) {
    var previousRequire = typeof require == "function" && require;
    function newRequire(name, jumped){
        if(!cache[name]) {
            if(!modules[name]) {
                var currentRequire = typeof require == "function" && require;

                if (!jumped && currentRequire) return currentRequire(name, true);

                if (previousRequire) return previousRequire(name, true);

                var err = new Error('Cannot find module \'' + name + '\'');
                err.code = 'MODULE_NOT_FOUND';
                throw err;

            }

            var m = cache[name] = {exports:{}};
            modules[name][0].call(m.exports, function(x){
                var id = modules[name][1][x];
                return newRequire(id ? id : x);
            },m,m.exports,outer,modules,cache,entry);
        }

        return cache[name].exports;
    }

    for(var i=0;i<entry.length;i++) newRequire(entry[i]);

    return newRequire(entry[0]);
})
({1:[function(require,module,exports){
module.exports = {"timecode": require("timecode"),"xmldoc": require("xmldoc"),}
},{"timecode":2,"xmldoc":3}],2:[function(require,module,exports){
if (typeof Object.create !== 'function') {
    Object.create = function (o) {
        var F = function() {};
        F.prototype = o;
        return new F();
    };
}

var Timecode = {
	get: function(dict, name, default_value) {
		if (dict.hasOwnProperty(name)) {
			return dict[name];
		}
		else {
			return default_value;
		}
	},
	init: function(args) {
		var obj = Object.create(this);
		obj.framerate = obj.get(args, "framerate", "29.97");
		obj.int_framerate = obj.getIntFramerate();
		obj.drop_frame = obj.get(args, "drop_frame", false);
		obj.hours = false;
		obj.minutes = false;
		obj.seconds = false;
		obj.frames = false;
		obj.frame_count = false;
		obj.set(obj.get(args, "timecode", 0));
		return obj;
	},
	getIntFramerate: function() {
		if (this.framerate === "ms") {
			return 1000;
		}
		else {
			return Math.round(this.framerate * 1);
		}
	},
	set: function(timecode) {
		if (typeof timecode === "string") {
			this.partsFromString(timecode);
			this.timecodeToFrameNumber();
			this.frameNumberToTimecode();
		}
		else if (typeof timecode === "number") {
			this.frame_count = timecode;
			this.frameNumberToTimecode();
		}
		else {
			// throw an error
		}
	},
	partsFromString: function(timecode) {
		// Parses timecode strings non-drop 'hh:mm:ss:ff', drop 'hh:mm:ss;ff', or milliseconds 'hh:mm:ss:fff'
		if (timecode.length === 11) {
			this.frames = timecode.slice(9, 11) * 1;
		}
		else if ((timecode.length === 12) && (this.framerate === "ms")) {
			this.frames = timecode.slice(9, 12) * 1;
		}
		else {
			throw new Error("Timecode string parsing error. " + timecode);
		}
		this.hours = timecode.slice(0, 2) * 1;
		this.minutes = timecode.slice(3, 5) * 1;
		this.seconds = timecode.slice(6, 8) * 1;
	},
	frameNumberToTimecode: function() {
		// Converts frame_count to timecode
		var frame_count = this.frame_count;
		if (this.drop_frame) {
			var parts = this.frameNumberToDropFrameTimecode(frame_count);
			this.hours = parts[0];
			this.minutes = parts[1];
			this.seconds = parts[2];
			this.frames = parts[3];
		}
		else {
			this.hours = frame_count / (3600 * this.int_framerate);
			if (this.hours > 23) {
				this.hours = this.hours % 24;
				frame_count = frame_count - (23 * 3600 * this.int_framerate);
			}
			this.minutes = (frame_count % (3600 * this.int_framerate)) / (60 * this.int_framerate);
			this.seconds = ((frame_count % (3600 * this.int_framerate)) % (60 * this.int_framerate)) / this.int_framerate;
			this.frames = ((frame_count % (3600 * this.int_framerate)) % (60 * this.int_framerate)) % this.int_framerate;
			this.hours = Math.floor(this.hours);
			this.minutes = Math.floor(this.minutes);
			this.seconds = Math.floor(this.seconds);
			this.frames = Math.floor(this.frames);
		}
	},
	timecodeToFrameNumber: function() {
		// converts the current timecode to frame_count.
		if (this.drop_frame) {
			this.frame_count = this.dropFrameTimecodeToFrameNumber([this.hours, this.minutes, this.seconds, this.frames]);
		}
		else {
			this.frame_count = (((this.hours * 3600) + (this.minutes * 60) + this.seconds) * this.int_framerate) + this.frames;
		}
	},
	_calculate: function(sign, timecodes) {
		// all timecodes are calculated in place
		var timecode, i, frame_count;
		for (i = 0; i < timecodes.length; i += 1) {
			timecode = timecodes[i];
			// if a string or number is given, convert it to a timecode
			if ((typeof timecode === "string") || (typeof timecode === "number")) {
				timecode = Timecode.init({
					framerate: this.framerate,
					timecode: timecode,
					drop_frame: this.drop_frame
				});
			}
			// make sure this is a valid timecode
			if (timecode.frame_count) {
				if (timecode.framerate != this.framerate) {
					throw new Error("Timecode framerates must match to do calculations.");
				}
				if (sign === "-") {
					frame_count = timecode.frame_count * -1;
				}
				else if (sign === "+") {
					frame_count = timecode.frame_count;
				}
				else {
					throw new Error("Expected sign to be + or -.");
				}
				this.frame_count = this.frame_count + frame_count;
				this.frameNumberToTimecode();
			}
		}

	},
	add: function() {
		/*
		// This takes one or more Timecode objects as arguments
		// If this has been initialized, add to this, otherwise just add timecodes given.
		var timecodes = [];
		if (this.frame_count) {
			timecodes.push(this);
		}
		*/
		this._calculate("+", arguments);
	},
	subtract: function() {
		this._calculate("-", arguments);
	},
	toString: function() {
		var zeroPad, delim;
		zeroPad = function(number) {
			var pad = (number < 10) ? "0" : "";
			return pad + Math.floor(number);
		};
		delim = (this.drop_frame) ? ";" : ":";
		return zeroPad(this.hours) + ":" + zeroPad(this.minutes) + ":" + zeroPad(this.seconds) + delim + zeroPad(this.frames);
	},
	frameNumberToDropFrameTimecode: function(frame_number) {
		var d, m,
			framerate = this.framerate * 1,
			drop_frames = Math.round(framerate * 0.066666),
			frames_per_hour = Math.round(framerate * 60 * 60),
			frames_per_24_hours = frames_per_hour * 24,
			frames_per_10_minutes = Math.round(framerate * 60 * 10),
			frames_per_minute = Math.round(framerate * 60);
		// Roll over clock if greater than 24 hours
		frame_number = frame_number % frames_per_24_hours;
		// If time is negative, count back from 24 hours
		if (frame_number < 0) {
			frame_number = frames_per_24_hours + frame_number;
		}
		d = Math.floor(frame_number / frames_per_10_minutes);
		m = frame_number % frames_per_10_minutes;
		if (m > drop_frames) {
			frame_number = frame_number + (drop_frames * 9 * d) + drop_frames * Math.floor((m - drop_frames) / frames_per_minute);
		}
		else {
			frame_number = frame_number + drop_frames * 9 * d;
		}
		return [
			Math.floor(Math.floor(Math.floor(frame_number / this.int_framerate) / 60) / 60),
			Math.floor(Math.floor(frame_number / this.int_framerate) / 60) % 60,
			Math.floor(frame_number / this.int_framerate) % 60,
			frame_number % this.int_framerate,
		]
	},
	dropFrameTimecodeToFrameNumber: function(timecode_as_list) {
		var hours = timecode_as_list[0],
			minutes = timecode_as_list[1],
			seconds = timecode_as_list[2],
			frames = timecode_as_list[3],
			drop_frames = Math.round(this.framerate * 0.066666),
			hour_frames = this.int_framerate * 60 * 60,
			minute_frames = this.int_framerate * 60,
			total_minutes = (hours * 60) + minutes,
			frame_number = ((hour_frames * hours) + (minute_frames * minutes) + (this.int_framerate * seconds) + frames) - (drop_frames * (total_minutes - Math.floor(total_minutes / 10)));
		return frame_number;
	}
};

var exports = exports || window;

exports.Timecode = Timecode;


},{}],3:[function(require,module,exports){
// This file is just added for convenience so this repository can be
// directly checked out into a project's deps folder
module.exports = require('./lib/xmldoc');

},{"./lib/xmldoc":4}],4:[function(require,module,exports){
(function (global){
(function () {

var sax;

if (typeof module !== 'undefined' && module.exports && !global.xmldocAssumeBrowser) {
  // We're being used in a Node-like environment
  sax = require('sax');
}
else {
  // assume it's attached to the Window object in a browser
  sax = this.sax;

  if (!sax) // no sax for you!
    throw new Error("Expected sax to be defined. Make sure you're including sax.js before this file.");
}

/*
XmlElement is our basic building block. Everything is an XmlElement; even XmlDocument
behaves like an XmlElement by inheriting its attributes and functions.
*/

function XmlElement(tag) {
  // Capture the parser object off of the XmlDocument delegate
  var parser = delegates[delegates.length - 1].parser;

  this.name = tag.name;
  this.attr = tag.attributes;
  this.val = "";
  this.isValCdata = false;
  this.isValComment = false;
  this.children = [];
  this.firstChild = null;
  this.lastChild = null;

  // Assign parse information
  this.line = parser.line;
  this.column = parser.column;
  this.position = parser.position;
  this.startTagPosition = parser.startTagPosition;
}

// SaxParser handlers

XmlElement.prototype._opentag = function(tag) {

  var child = new XmlElement(tag);
  
  // add to our children array
  this.children.push(child);

  // update first/last pointers
  if (!this.firstChild) this.firstChild = child;
  this.lastChild = child;

  delegates.unshift(child);
};

XmlElement.prototype._closetag = function() {
  delegates.shift();
};

XmlElement.prototype._text = function(text) {
  this.val = text;
};

XmlElement.prototype._cdata = function(cdata) {
  this.val = cdata;
  this.isValCdata=true;
};

XmlElement.prototype._comment = function(comment) {
  this.val = comment;
  this.isValComment=true;
}

XmlElement.prototype._error = function(err) {
  throw err;
};

// Useful functions

XmlElement.prototype.eachChild = function(iterator, context) {
  for (var i=0, l=this.children.length; i<l; i++)
    if (iterator.call(context, this.children[i], i, this.children) === false) return;
};

XmlElement.prototype.childNamed = function(name) {
  for (var i=0, l=this.children.length; i<l; i++) {
    var child = this.children[i];
    if (child.name === name) return child;
  }
  return undefined;
};

XmlElement.prototype.childrenNamed = function(name) {
  var matches = [];

  for (var i=0, l=this.children.length; i<l; i++)
    if (this.children[i].name === name)
      matches.push(this.children[i]);

  return matches;
};

XmlElement.prototype.childWithAttribute = function(name,value) {
  for (var i=0, l=this.children.length; i<l; i++) {
    var child = this.children[i];
    if ( (value && child.attr[name] === value) || (!value && child.attr[name]) )
      return child;
  }
  return undefined;
};

XmlElement.prototype.descendantWithPath = function(path) {
  var descendant = this;
  var components = path.split('.');

  for (var i=0, l=components.length; i<l; i++)
    if (descendant)
      descendant = descendant.childNamed(components[i]);
    else
      return undefined;

  return descendant;
};

XmlElement.prototype.valueWithPath = function(path) {
  var components = path.split('@');
  var descendant = this.descendantWithPath(components[0]);
  if (descendant)
    return components.length > 1 ? descendant.attr[components[1]] : descendant.val;
  else
    return undefined;
};

// String formatting (for debugging)

XmlElement.prototype.toString = function(options) {
  return this.toStringWithIndent("", options);
};

XmlElement.prototype.toStringWithIndent = function(indent, options) {
  var s = indent + "<" + this.name;
  var linebreak = options && options.compressed ? "" : "\n";
  var preserveWhitespace = options && options.preserveWhitespace;

  for (var name in this.attr)
    if (Object.prototype.hasOwnProperty.call(this.attr, name))
        s += " " + name + '="' + escapeXML(this.attr[name]) + '"';

  var finalVal = '';
  if (this.isValCdata){
    finalVal = '<![CDATA['+this.val+']]>';
  } else if (preserveWhitespace) {
    finalVal = escapeXML(this.val);
  } else{
    finalVal = escapeXML(this.val.trim());
  }
  if (options && options.trimmed && finalVal.length > 25)
    finalVal = finalVal.substring(0,25).trim() + "…";
  
  if (this.children.length) {
    s += ">" + linebreak;

    var childIndent = indent + (options && options.compressed ? "" : "  ");
    
    if (finalVal.length)
      s += childIndent + finalVal + linebreak;

    for (var i=0, l=this.children.length; i<l; i++)
      s += this.children[i].toStringWithIndent(childIndent, options) + linebreak;
    
    s += indent + "</" + this.name + ">";
  }
  else if (finalVal.length) {
    s += ">" + finalVal + "</" + this.name +">";
  }
  else s += "/>";
  
  return s;
};

/*
XmlDocument is the class we expose to the user; it uses the sax parser to create a hierarchy
of XmlElements.
*/

function XmlDocument(xml) {
  xml && (xml = xml.toString().trim());

  if (!xml)
    throw new Error("No XML to parse!");

  // Stores doctype (if defined)
  this.doctype = "";

  // Expose the parser to the other delegates while the parser is running
  this.parser = sax.parser(true); // strict
  addParserEvents(this.parser);

  // We'll use the file-scoped "delegates" var to remember what elements we're currently
  // parsing; they will push and pop off the stack as we get deeper into the XML hierarchy.
  // It's safe to use a global because JS is single-threaded.
  delegates = [this];

  this.parser.write(xml);

  // Remove the parser as it is no longer needed and should not be exposed to clients
  delete this.parser;
}

// make XmlDocument inherit XmlElement's methods
extend(XmlDocument.prototype, XmlElement.prototype);

XmlDocument.prototype._opentag = function(tag) {
  if (typeof this.children === 'undefined')
    // the first tag we encounter should be the root - we'll "become" the root XmlElement
    XmlElement.call(this,tag);
  else
    // all other tags will be the root element's children
    XmlElement.prototype._opentag.apply(this,arguments);
};

XmlDocument.prototype._doctype = function(doctype) {
  this.doctype += doctype;
}

// file-scoped global stack of delegates
var delegates = null;

/*
Helper functions
*/

function addParserEvents(parser) {
  parser.onopentag = parser_opentag;
  parser.onclosetag = parser_closetag;
  parser.ontext = parser_text;
  parser.oncdata = parser_cdata;
  parser.oncomment = parser_comment;
  parser.ondoctype = parser_doctype;
  parser.onerror = parser_error;
}

// create these closures and cache them by keeping them file-scoped
function parser_opentag() { delegates[0] && delegates[0]._opentag.apply(delegates[0],arguments) }
function parser_closetag() { delegates[0] && delegates[0]._closetag.apply(delegates[0],arguments) }
function parser_text() { delegates[0] && delegates[0]._text.apply(delegates[0],arguments) }
function parser_cdata() { delegates[0] && delegates[0]._cdata.apply(delegates[0],arguments) }
function parser_comment() { delegates[0] && delegates[0]._comment.apply(delegates[0],arguments) }
function parser_doctype() { delegates[0] && delegates[0]._doctype.apply(delegates[0],arguments) }
function parser_error() { delegates[0] && delegates[0]._error.apply(delegates[0],arguments) }

// a relatively standard extend method
function extend(destination, source) {
  for (var prop in source)
    if (source.hasOwnProperty(prop))
      destination[prop] = source[prop];
}

// escapes XML entities like "<", "&", etc.
function escapeXML(value){
  return value.replace(/&/g, '&amp;').replace(/</g, "&lt;").replace(/>/g, "&gt;").replace(/'/g, '&apos;').replace(/"/g, '&quot;');
}

// Are we being used in a Node-like environment?
if (typeof module !== 'undefined' && module.exports && !global.xmldocAssumeBrowser)
    module.exports.XmlDocument = XmlDocument;
else
    this.XmlDocument = XmlDocument;

})();

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"sax":5}],5:[function(require,module,exports){
(function (Buffer){
;(function (sax) { // wrapper for non-node envs
  sax.parser = function (strict, opt) { return new SAXParser(strict, opt) }
  sax.SAXParser = SAXParser
  sax.SAXStream = SAXStream
  sax.createStream = createStream

  // When we pass the MAX_BUFFER_LENGTH position, start checking for buffer overruns.
  // When we check, schedule the next check for MAX_BUFFER_LENGTH - (max(buffer lengths)),
  // since that's the earliest that a buffer overrun could occur.  This way, checks are
  // as rare as required, but as often as necessary to ensure never crossing this bound.
  // Furthermore, buffers are only tested at most once per write(), so passing a very
  // large string into write() might have undesirable effects, but this is manageable by
  // the caller, so it is assumed to be safe.  Thus, a call to write() may, in the extreme
  // edge case, result in creating at most one complete copy of the string passed in.
  // Set to Infinity to have unlimited buffers.
  sax.MAX_BUFFER_LENGTH = 64 * 1024

  var buffers = [
    'comment', 'sgmlDecl', 'textNode', 'tagName', 'doctype',
    'procInstName', 'procInstBody', 'entity', 'attribName',
    'attribValue', 'cdata', 'script'
  ]

  sax.EVENTS = [
    'text',
    'processinginstruction',
    'sgmldeclaration',
    'doctype',
    'comment',
    'attribute',
    'opentag',
    'closetag',
    'opencdata',
    'cdata',
    'closecdata',
    'error',
    'end',
    'ready',
    'script',
    'opennamespace',
    'closenamespace'
  ]

  function SAXParser (strict, opt) {
    if (!(this instanceof SAXParser)) {
      return new SAXParser(strict, opt)
    }

    var parser = this
    clearBuffers(parser)
    parser.q = parser.c = ''
    parser.bufferCheckPosition = sax.MAX_BUFFER_LENGTH
    parser.opt = opt || {}
    parser.opt.lowercase = parser.opt.lowercase || parser.opt.lowercasetags
    parser.looseCase = parser.opt.lowercase ? 'toLowerCase' : 'toUpperCase'
    parser.tags = []
    parser.closed = parser.closedRoot = parser.sawRoot = false
    parser.tag = parser.error = null
    parser.strict = !!strict
    parser.noscript = !!(strict || parser.opt.noscript)
    parser.state = S.BEGIN
    parser.strictEntities = parser.opt.strictEntities
    parser.ENTITIES = parser.strictEntities ? Object.create(sax.XML_ENTITIES) : Object.create(sax.ENTITIES)
    parser.attribList = []

    // namespaces form a prototype chain.
    // it always points at the current tag,
    // which protos to its parent tag.
    if (parser.opt.xmlns) {
      parser.ns = Object.create(rootNS)
    }

    // mostly just for error reporting
    parser.trackPosition = parser.opt.position !== false
    if (parser.trackPosition) {
      parser.position = parser.line = parser.column = 0
    }
    emit(parser, 'onready')
  }

  if (!Object.create) {
    Object.create = function (o) {
      function F () {}
      F.prototype = o
      var newf = new F()
      return newf
    }
  }

  if (!Object.keys) {
    Object.keys = function (o) {
      var a = []
      for (var i in o) if (o.hasOwnProperty(i)) a.push(i)
      return a
    }
  }

  function checkBufferLength (parser) {
    var maxAllowed = Math.max(sax.MAX_BUFFER_LENGTH, 10)
    var maxActual = 0
    for (var i = 0, l = buffers.length; i < l; i++) {
      var len = parser[buffers[i]].length
      if (len > maxAllowed) {
        // Text/cdata nodes can get big, and since they're buffered,
        // we can get here under normal conditions.
        // Avoid issues by emitting the text node now,
        // so at least it won't get any bigger.
        switch (buffers[i]) {
          case 'textNode':
            closeText(parser)
            break

          case 'cdata':
            emitNode(parser, 'oncdata', parser.cdata)
            parser.cdata = ''
            break

          case 'script':
            emitNode(parser, 'onscript', parser.script)
            parser.script = ''
            break

          default:
            error(parser, 'Max buffer length exceeded: ' + buffers[i])
        }
      }
      maxActual = Math.max(maxActual, len)
    }
    // schedule the next check for the earliest possible buffer overrun.
    var m = sax.MAX_BUFFER_LENGTH - maxActual
    parser.bufferCheckPosition = m + parser.position
  }

  function clearBuffers (parser) {
    for (var i = 0, l = buffers.length; i < l; i++) {
      parser[buffers[i]] = ''
    }
  }

  function flushBuffers (parser) {
    closeText(parser)
    if (parser.cdata !== '') {
      emitNode(parser, 'oncdata', parser.cdata)
      parser.cdata = ''
    }
    if (parser.script !== '') {
      emitNode(parser, 'onscript', parser.script)
      parser.script = ''
    }
  }

  SAXParser.prototype = {
    end: function () { end(this) },
    write: write,
    resume: function () { this.error = null; return this },
    close: function () { return this.write(null) },
    flush: function () { flushBuffers(this) }
  }

  var Stream
  try {
    Stream = require('stream').Stream
  } catch (ex) {
    Stream = function () {}
  }

  var streamWraps = sax.EVENTS.filter(function (ev) {
    return ev !== 'error' && ev !== 'end'
  })

  function createStream (strict, opt) {
    return new SAXStream(strict, opt)
  }

  function SAXStream (strict, opt) {
    if (!(this instanceof SAXStream)) {
      return new SAXStream(strict, opt)
    }

    Stream.apply(this)

    this._parser = new SAXParser(strict, opt)
    this.writable = true
    this.readable = true

    var me = this

    this._parser.onend = function () {
      me.emit('end')
    }

    this._parser.onerror = function (er) {
      me.emit('error', er)

      // if didn't throw, then means error was handled.
      // go ahead and clear error, so we can write again.
      me._parser.error = null
    }

    this._decoder = null

    streamWraps.forEach(function (ev) {
      Object.defineProperty(me, 'on' + ev, {
        get: function () {
          return me._parser['on' + ev]
        },
        set: function (h) {
          if (!h) {
            me.removeAllListeners(ev)
            me._parser['on' + ev] = h
            return h
          }
          me.on(ev, h)
        },
        enumerable: true,
        configurable: false
      })
    })
  }

  SAXStream.prototype = Object.create(Stream.prototype, {
    constructor: {
      value: SAXStream
    }
  })

  SAXStream.prototype.write = function (data) {
    if (typeof Buffer === 'function' &&
      typeof Buffer.isBuffer === 'function' &&
      Buffer.isBuffer(data)) {
      if (!this._decoder) {
        var SD = require('string_decoder').StringDecoder
        this._decoder = new SD('utf8')
      }
      data = this._decoder.write(data)
    }

    this._parser.write(data.toString())
    this.emit('data', data)
    return true
  }

  SAXStream.prototype.end = function (chunk) {
    if (chunk && chunk.length) {
      this.write(chunk)
    }
    this._parser.end()
    return true
  }

  SAXStream.prototype.on = function (ev, handler) {
    var me = this
    if (!me._parser['on' + ev] && streamWraps.indexOf(ev) !== -1) {
      me._parser['on' + ev] = function () {
        var args = arguments.length === 1 ? [arguments[0]] : Array.apply(null, arguments)
        args.splice(0, 0, ev)
        me.emit.apply(me, args)
      }
    }

    return Stream.prototype.on.call(me, ev, handler)
  }

  // character classes and tokens
  var whitespace = '\r\n\t '

  // this really needs to be replaced with character classes.
  // XML allows all manner of ridiculous numbers and digits.
  var number = '0124356789'
  var letter = 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'

  // (Letter | "_" | ":")
  var quote = '\'"'
  var attribEnd = whitespace + '>'
  var CDATA = '[CDATA['
  var DOCTYPE = 'DOCTYPE'
  var XML_NAMESPACE = 'http://www.w3.org/XML/1998/namespace'
  var XMLNS_NAMESPACE = 'http://www.w3.org/2000/xmlns/'
  var rootNS = { xml: XML_NAMESPACE, xmlns: XMLNS_NAMESPACE }

  // turn all the string character sets into character class objects.
  whitespace = charClass(whitespace)
  number = charClass(number)
  letter = charClass(letter)

  // http://www.w3.org/TR/REC-xml/#NT-NameStartChar
  // This implementation works on strings, a single character at a time
  // as such, it cannot ever support astral-plane characters (10000-EFFFF)
  // without a significant breaking change to either this  parser, or the
  // JavaScript language.  Implementation of an emoji-capable xml parser
  // is left as an exercise for the reader.
  var nameStart = /[:_A-Za-z\u00C0-\u00D6\u00D8-\u00F6\u00F8-\u02FF\u0370-\u037D\u037F-\u1FFF\u200C-\u200D\u2070-\u218F\u2C00-\u2FEF\u3001-\uD7FF\uF900-\uFDCF\uFDF0-\uFFFD]/

  var nameBody = /[:_A-Za-z\u00C0-\u00D6\u00D8-\u00F6\u00F8-\u02FF\u0370-\u037D\u037F-\u1FFF\u200C-\u200D\u2070-\u218F\u2C00-\u2FEF\u3001-\uD7FF\uF900-\uFDCF\uFDF0-\uFFFD\u00B7\u0300-\u036F\u203F-\u2040\.\d-]/

  var entityStart = /[#:_A-Za-z\u00C0-\u00D6\u00D8-\u00F6\u00F8-\u02FF\u0370-\u037D\u037F-\u1FFF\u200C-\u200D\u2070-\u218F\u2C00-\u2FEF\u3001-\uD7FF\uF900-\uFDCF\uFDF0-\uFFFD]/
  var entityBody = /[#:_A-Za-z\u00C0-\u00D6\u00D8-\u00F6\u00F8-\u02FF\u0370-\u037D\u037F-\u1FFF\u200C-\u200D\u2070-\u218F\u2C00-\u2FEF\u3001-\uD7FF\uF900-\uFDCF\uFDF0-\uFFFD\u00B7\u0300-\u036F\u203F-\u2040\.\d-]/

  quote = charClass(quote)
  attribEnd = charClass(attribEnd)

  function charClass (str) {
    return str.split('').reduce(function (s, c) {
      s[c] = true
      return s
    }, {})
  }

  function isRegExp (c) {
    return Object.prototype.toString.call(c) === '[object RegExp]'
  }

  function is (charclass, c) {
    return isRegExp(charclass) ? !!c.match(charclass) : charclass[c]
  }

  function not (charclass, c) {
    return !is(charclass, c)
  }

  var S = 0
  sax.STATE = {
    BEGIN: S++, // leading byte order mark or whitespace
    BEGIN_WHITESPACE: S++, // leading whitespace
    TEXT: S++, // general stuff
    TEXT_ENTITY: S++, // &amp and such.
    OPEN_WAKA: S++, // <
    SGML_DECL: S++, // <!BLARG
    SGML_DECL_QUOTED: S++, // <!BLARG foo "bar
    DOCTYPE: S++, // <!DOCTYPE
    DOCTYPE_QUOTED: S++, // <!DOCTYPE "//blah
    DOCTYPE_DTD: S++, // <!DOCTYPE "//blah" [ ...
    DOCTYPE_DTD_QUOTED: S++, // <!DOCTYPE "//blah" [ "foo
    COMMENT_STARTING: S++, // <!-
    COMMENT: S++, // <!--
    COMMENT_ENDING: S++, // <!-- blah -
    COMMENT_ENDED: S++, // <!-- blah --
    CDATA: S++, // <![CDATA[ something
    CDATA_ENDING: S++, // ]
    CDATA_ENDING_2: S++, // ]]
    PROC_INST: S++, // <?hi
    PROC_INST_BODY: S++, // <?hi there
    PROC_INST_ENDING: S++, // <?hi "there" ?
    OPEN_TAG: S++, // <strong
    OPEN_TAG_SLASH: S++, // <strong /
    ATTRIB: S++, // <a
    ATTRIB_NAME: S++, // <a foo
    ATTRIB_NAME_SAW_WHITE: S++, // <a foo _
    ATTRIB_VALUE: S++, // <a foo=
    ATTRIB_VALUE_QUOTED: S++, // <a foo="bar
    ATTRIB_VALUE_CLOSED: S++, // <a foo="bar"
    ATTRIB_VALUE_UNQUOTED: S++, // <a foo=bar
    ATTRIB_VALUE_ENTITY_Q: S++, // <foo bar="&quot;"
    ATTRIB_VALUE_ENTITY_U: S++, // <foo bar=&quot
    CLOSE_TAG: S++, // </a
    CLOSE_TAG_SAW_WHITE: S++, // </a   >
    SCRIPT: S++, // <script> ...
    SCRIPT_ENDING: S++ // <script> ... <
  }

  sax.XML_ENTITIES = {
    'amp': '&',
    'gt': '>',
    'lt': '<',
    'quot': '"',
    'apos': "'"
  }

  sax.ENTITIES = {
    'amp': '&',
    'gt': '>',
    'lt': '<',
    'quot': '"',
    'apos': "'",
    'AElig': 198,
    'Aacute': 193,
    'Acirc': 194,
    'Agrave': 192,
    'Aring': 197,
    'Atilde': 195,
    'Auml': 196,
    'Ccedil': 199,
    'ETH': 208,
    'Eacute': 201,
    'Ecirc': 202,
    'Egrave': 200,
    'Euml': 203,
    'Iacute': 205,
    'Icirc': 206,
    'Igrave': 204,
    'Iuml': 207,
    'Ntilde': 209,
    'Oacute': 211,
    'Ocirc': 212,
    'Ograve': 210,
    'Oslash': 216,
    'Otilde': 213,
    'Ouml': 214,
    'THORN': 222,
    'Uacute': 218,
    'Ucirc': 219,
    'Ugrave': 217,
    'Uuml': 220,
    'Yacute': 221,
    'aacute': 225,
    'acirc': 226,
    'aelig': 230,
    'agrave': 224,
    'aring': 229,
    'atilde': 227,
    'auml': 228,
    'ccedil': 231,
    'eacute': 233,
    'ecirc': 234,
    'egrave': 232,
    'eth': 240,
    'euml': 235,
    'iacute': 237,
    'icirc': 238,
    'igrave': 236,
    'iuml': 239,
    'ntilde': 241,
    'oacute': 243,
    'ocirc': 244,
    'ograve': 242,
    'oslash': 248,
    'otilde': 245,
    'ouml': 246,
    'szlig': 223,
    'thorn': 254,
    'uacute': 250,
    'ucirc': 251,
    'ugrave': 249,
    'uuml': 252,
    'yacute': 253,
    'yuml': 255,
    'copy': 169,
    'reg': 174,
    'nbsp': 160,
    'iexcl': 161,
    'cent': 162,
    'pound': 163,
    'curren': 164,
    'yen': 165,
    'brvbar': 166,
    'sect': 167,
    'uml': 168,
    'ordf': 170,
    'laquo': 171,
    'not': 172,
    'shy': 173,
    'macr': 175,
    'deg': 176,
    'plusmn': 177,
    'sup1': 185,
    'sup2': 178,
    'sup3': 179,
    'acute': 180,
    'micro': 181,
    'para': 182,
    'middot': 183,
    'cedil': 184,
    'ordm': 186,
    'raquo': 187,
    'frac14': 188,
    'frac12': 189,
    'frac34': 190,
    'iquest': 191,
    'times': 215,
    'divide': 247,
    'OElig': 338,
    'oelig': 339,
    'Scaron': 352,
    'scaron': 353,
    'Yuml': 376,
    'fnof': 402,
    'circ': 710,
    'tilde': 732,
    'Alpha': 913,
    'Beta': 914,
    'Gamma': 915,
    'Delta': 916,
    'Epsilon': 917,
    'Zeta': 918,
    'Eta': 919,
    'Theta': 920,
    'Iota': 921,
    'Kappa': 922,
    'Lambda': 923,
    'Mu': 924,
    'Nu': 925,
    'Xi': 926,
    'Omicron': 927,
    'Pi': 928,
    'Rho': 929,
    'Sigma': 931,
    'Tau': 932,
    'Upsilon': 933,
    'Phi': 934,
    'Chi': 935,
    'Psi': 936,
    'Omega': 937,
    'alpha': 945,
    'beta': 946,
    'gamma': 947,
    'delta': 948,
    'epsilon': 949,
    'zeta': 950,
    'eta': 951,
    'theta': 952,
    'iota': 953,
    'kappa': 954,
    'lambda': 955,
    'mu': 956,
    'nu': 957,
    'xi': 958,
    'omicron': 959,
    'pi': 960,
    'rho': 961,
    'sigmaf': 962,
    'sigma': 963,
    'tau': 964,
    'upsilon': 965,
    'phi': 966,
    'chi': 967,
    'psi': 968,
    'omega': 969,
    'thetasym': 977,
    'upsih': 978,
    'piv': 982,
    'ensp': 8194,
    'emsp': 8195,
    'thinsp': 8201,
    'zwnj': 8204,
    'zwj': 8205,
    'lrm': 8206,
    'rlm': 8207,
    'ndash': 8211,
    'mdash': 8212,
    'lsquo': 8216,
    'rsquo': 8217,
    'sbquo': 8218,
    'ldquo': 8220,
    'rdquo': 8221,
    'bdquo': 8222,
    'dagger': 8224,
    'Dagger': 8225,
    'bull': 8226,
    'hellip': 8230,
    'permil': 8240,
    'prime': 8242,
    'Prime': 8243,
    'lsaquo': 8249,
    'rsaquo': 8250,
    'oline': 8254,
    'frasl': 8260,
    'euro': 8364,
    'image': 8465,
    'weierp': 8472,
    'real': 8476,
    'trade': 8482,
    'alefsym': 8501,
    'larr': 8592,
    'uarr': 8593,
    'rarr': 8594,
    'darr': 8595,
    'harr': 8596,
    'crarr': 8629,
    'lArr': 8656,
    'uArr': 8657,
    'rArr': 8658,
    'dArr': 8659,
    'hArr': 8660,
    'forall': 8704,
    'part': 8706,
    'exist': 8707,
    'empty': 8709,
    'nabla': 8711,
    'isin': 8712,
    'notin': 8713,
    'ni': 8715,
    'prod': 8719,
    'sum': 8721,
    'minus': 8722,
    'lowast': 8727,
    'radic': 8730,
    'prop': 8733,
    'infin': 8734,
    'ang': 8736,
    'and': 8743,
    'or': 8744,
    'cap': 8745,
    'cup': 8746,
    'int': 8747,
    'there4': 8756,
    'sim': 8764,
    'cong': 8773,
    'asymp': 8776,
    'ne': 8800,
    'equiv': 8801,
    'le': 8804,
    'ge': 8805,
    'sub': 8834,
    'sup': 8835,
    'nsub': 8836,
    'sube': 8838,
    'supe': 8839,
    'oplus': 8853,
    'otimes': 8855,
    'perp': 8869,
    'sdot': 8901,
    'lceil': 8968,
    'rceil': 8969,
    'lfloor': 8970,
    'rfloor': 8971,
    'lang': 9001,
    'rang': 9002,
    'loz': 9674,
    'spades': 9824,
    'clubs': 9827,
    'hearts': 9829,
    'diams': 9830
  }

  Object.keys(sax.ENTITIES).forEach(function (key) {
    var e = sax.ENTITIES[key]
    var s = typeof e === 'number' ? String.fromCharCode(e) : e
    sax.ENTITIES[key] = s
  })

  for (var s in sax.STATE) {
    sax.STATE[sax.STATE[s]] = s
  }

  // shorthand
  S = sax.STATE

  function emit (parser, event, data) {
    parser[event] && parser[event](data)
  }

  function emitNode (parser, nodeType, data) {
    if (parser.textNode) closeText(parser)
    emit(parser, nodeType, data)
  }

  function closeText (parser) {
    parser.textNode = textopts(parser.opt, parser.textNode)
    if (parser.textNode) emit(parser, 'ontext', parser.textNode)
    parser.textNode = ''
  }

  function textopts (opt, text) {
    if (opt.trim) text = text.trim()
    if (opt.normalize) text = text.replace(/\s+/g, ' ')
    return text
  }

  function error (parser, er) {
    closeText(parser)
    if (parser.trackPosition) {
      er += '\nLine: ' + parser.line +
        '\nColumn: ' + parser.column +
        '\nChar: ' + parser.c
    }
    er = new Error(er)
    parser.error = er
    emit(parser, 'onerror', er)
    return parser
  }

  function end (parser) {
    if (parser.sawRoot && !parser.closedRoot) strictFail(parser, 'Unclosed root tag')
    if ((parser.state !== S.BEGIN) &&
      (parser.state !== S.BEGIN_WHITESPACE) &&
      (parser.state !== S.TEXT)) {
      error(parser, 'Unexpected end')
    }
    closeText(parser)
    parser.c = ''
    parser.closed = true
    emit(parser, 'onend')
    SAXParser.call(parser, parser.strict, parser.opt)
    return parser
  }

  function strictFail (parser, message) {
    if (typeof parser !== 'object' || !(parser instanceof SAXParser)) {
      throw new Error('bad call to strictFail')
    }
    if (parser.strict) {
      error(parser, message)
    }
  }

  function newTag (parser) {
    if (!parser.strict) parser.tagName = parser.tagName[parser.looseCase]()
    var parent = parser.tags[parser.tags.length - 1] || parser
    var tag = parser.tag = { name: parser.tagName, attributes: {} }

    // will be overridden if tag contails an xmlns="foo" or xmlns:foo="bar"
    if (parser.opt.xmlns) {
      tag.ns = parent.ns
    }
    parser.attribList.length = 0
  }

  function qname (name, attribute) {
    var i = name.indexOf(':')
    var qualName = i < 0 ? [ '', name ] : name.split(':')
    var prefix = qualName[0]
    var local = qualName[1]

    // <x "xmlns"="http://foo">
    if (attribute && name === 'xmlns') {
      prefix = 'xmlns'
      local = ''
    }

    return { prefix: prefix, local: local }
  }

  function attrib (parser) {
    if (!parser.strict) {
      parser.attribName = parser.attribName[parser.looseCase]()
    }

    if (parser.attribList.indexOf(parser.attribName) !== -1 ||
      parser.tag.attributes.hasOwnProperty(parser.attribName)) {
      parser.attribName = parser.attribValue = ''
      return
    }

    if (parser.opt.xmlns) {
      var qn = qname(parser.attribName, true)
      var prefix = qn.prefix
      var local = qn.local

      if (prefix === 'xmlns') {
        // namespace binding attribute. push the binding into scope
        if (local === 'xml' && parser.attribValue !== XML_NAMESPACE) {
          strictFail(parser,
            'xml: prefix must be bound to ' + XML_NAMESPACE + '\n' +
            'Actual: ' + parser.attribValue)
        } else if (local === 'xmlns' && parser.attribValue !== XMLNS_NAMESPACE) {
          strictFail(parser,
            'xmlns: prefix must be bound to ' + XMLNS_NAMESPACE + '\n' +
            'Actual: ' + parser.attribValue)
        } else {
          var tag = parser.tag
          var parent = parser.tags[parser.tags.length - 1] || parser
          if (tag.ns === parent.ns) {
            tag.ns = Object.create(parent.ns)
          }
          tag.ns[local] = parser.attribValue
        }
      }

      // defer onattribute events until all attributes have been seen
      // so any new bindings can take effect. preserve attribute order
      // so deferred events can be emitted in document order
      parser.attribList.push([parser.attribName, parser.attribValue])
    } else {
      // in non-xmlns mode, we can emit the event right away
      parser.tag.attributes[parser.attribName] = parser.attribValue
      emitNode(parser, 'onattribute', {
        name: parser.attribName,
        value: parser.attribValue
      })
    }

    parser.attribName = parser.attribValue = ''
  }

  function openTag (parser, selfClosing) {
    if (parser.opt.xmlns) {
      // emit namespace binding events
      var tag = parser.tag

      // add namespace info to tag
      var qn = qname(parser.tagName)
      tag.prefix = qn.prefix
      tag.local = qn.local
      tag.uri = tag.ns[qn.prefix] || ''

      if (tag.prefix && !tag.uri) {
        strictFail(parser, 'Unbound namespace prefix: ' +
          JSON.stringify(parser.tagName))
        tag.uri = qn.prefix
      }

      var parent = parser.tags[parser.tags.length - 1] || parser
      if (tag.ns && parent.ns !== tag.ns) {
        Object.keys(tag.ns).forEach(function (p) {
          emitNode(parser, 'onopennamespace', {
            prefix: p,
            uri: tag.ns[p]
          })
        })
      }

      // handle deferred onattribute events
      // Note: do not apply default ns to attributes:
      //   http://www.w3.org/TR/REC-xml-names/#defaulting
      for (var i = 0, l = parser.attribList.length; i < l; i++) {
        var nv = parser.attribList[i]
        var name = nv[0]
        var value = nv[1]
        var qualName = qname(name, true)
        var prefix = qualName.prefix
        var local = qualName.local
        var uri = prefix === '' ? '' : (tag.ns[prefix] || '')
        var a = {
          name: name,
          value: value,
          prefix: prefix,
          local: local,
          uri: uri
        }

        // if there's any attributes with an undefined namespace,
        // then fail on them now.
        if (prefix && prefix !== 'xmlns' && !uri) {
          strictFail(parser, 'Unbound namespace prefix: ' +
            JSON.stringify(prefix))
          a.uri = prefix
        }
        parser.tag.attributes[name] = a
        emitNode(parser, 'onattribute', a)
      }
      parser.attribList.length = 0
    }

    parser.tag.isSelfClosing = !!selfClosing

    // process the tag
    parser.sawRoot = true
    parser.tags.push(parser.tag)
    emitNode(parser, 'onopentag', parser.tag)
    if (!selfClosing) {
      // special case for <script> in non-strict mode.
      if (!parser.noscript && parser.tagName.toLowerCase() === 'script') {
        parser.state = S.SCRIPT
      } else {
        parser.state = S.TEXT
      }
      parser.tag = null
      parser.tagName = ''
    }
    parser.attribName = parser.attribValue = ''
    parser.attribList.length = 0
  }

  function closeTag (parser) {
    if (!parser.tagName) {
      strictFail(parser, 'Weird empty close tag.')
      parser.textNode += '</>'
      parser.state = S.TEXT
      return
    }

    if (parser.script) {
      if (parser.tagName !== 'script') {
        parser.script += '</' + parser.tagName + '>'
        parser.tagName = ''
        parser.state = S.SCRIPT
        return
      }
      emitNode(parser, 'onscript', parser.script)
      parser.script = ''
    }

    // first make sure that the closing tag actually exists.
    // <a><b></c></b></a> will close everything, otherwise.
    var t = parser.tags.length
    var tagName = parser.tagName
    if (!parser.strict) {
      tagName = tagName[parser.looseCase]()
    }
    var closeTo = tagName
    while (t--) {
      var close = parser.tags[t]
      if (close.name !== closeTo) {
        // fail the first time in strict mode
        strictFail(parser, 'Unexpected close tag')
      } else {
        break
      }
    }

    // didn't find it.  we already failed for strict, so just abort.
    if (t < 0) {
      strictFail(parser, 'Unmatched closing tag: ' + parser.tagName)
      parser.textNode += '</' + parser.tagName + '>'
      parser.state = S.TEXT
      return
    }
    parser.tagName = tagName
    var s = parser.tags.length
    while (s-- > t) {
      var tag = parser.tag = parser.tags.pop()
      parser.tagName = parser.tag.name
      emitNode(parser, 'onclosetag', parser.tagName)

      var x = {}
      for (var i in tag.ns) {
        x[i] = tag.ns[i]
      }

      var parent = parser.tags[parser.tags.length - 1] || parser
      if (parser.opt.xmlns && tag.ns !== parent.ns) {
        // remove namespace bindings introduced by tag
        Object.keys(tag.ns).forEach(function (p) {
          var n = tag.ns[p]
          emitNode(parser, 'onclosenamespace', { prefix: p, uri: n })
        })
      }
    }
    if (t === 0) parser.closedRoot = true
    parser.tagName = parser.attribValue = parser.attribName = ''
    parser.attribList.length = 0
    parser.state = S.TEXT
  }

  function parseEntity (parser) {
    var entity = parser.entity
    var entityLC = entity.toLowerCase()
    var num
    var numStr = ''

    if (parser.ENTITIES[entity]) {
      return parser.ENTITIES[entity]
    }
    if (parser.ENTITIES[entityLC]) {
      return parser.ENTITIES[entityLC]
    }
    entity = entityLC
    if (entity.charAt(0) === '#') {
      if (entity.charAt(1) === 'x') {
        entity = entity.slice(2)
        num = parseInt(entity, 16)
        numStr = num.toString(16)
      } else {
        entity = entity.slice(1)
        num = parseInt(entity, 10)
        numStr = num.toString(10)
      }
    }
    entity = entity.replace(/^0+/, '')
    if (numStr.toLowerCase() !== entity) {
      strictFail(parser, 'Invalid character entity')
      return '&' + parser.entity + ';'
    }

    return String.fromCodePoint(num)
  }

  function beginWhiteSpace (parser, c) {
    if (c === '<') {
      parser.state = S.OPEN_WAKA
      parser.startTagPosition = parser.position
    } else if (not(whitespace, c)) {
      // have to process this as a text node.
      // weird, but happens.
      strictFail(parser, 'Non-whitespace before first tag.')
      parser.textNode = c
      parser.state = S.TEXT
    }
  }

  function charAt (chunk, i) {
    var result = ''
    if (i < chunk.length) {
      result = chunk.charAt(i)
    }
    return result
  }

  function write (chunk) {
    var parser = this
    if (this.error) {
      throw this.error
    }
    if (parser.closed) {
      return error(parser,
        'Cannot write after close. Assign an onready handler.')
    }
    if (chunk === null) {
      return end(parser)
    }
    if (typeof chunk === 'object') {
      chunk = chunk.toString()
    }
    var i = 0
    var c = ''
    while (true) {
      c = charAt(chunk, i++)
      parser.c = c
      if (!c) {
        break
      }
      if (parser.trackPosition) {
        parser.position++
        if (c === '\n') {
          parser.line++
          parser.column = 0
        } else {
          parser.column++
        }
      }
      switch (parser.state) {
        case S.BEGIN:
          parser.state = S.BEGIN_WHITESPACE
          if (c === '\uFEFF') {
            continue
          }
          beginWhiteSpace(parser, c)
          continue

        case S.BEGIN_WHITESPACE:
          beginWhiteSpace(parser, c)
          continue

        case S.TEXT:
          if (parser.sawRoot && !parser.closedRoot) {
            var starti = i - 1
            while (c && c !== '<' && c !== '&') {
              c = charAt(chunk, i++)
              if (c && parser.trackPosition) {
                parser.position++
                if (c === '\n') {
                  parser.line++
                  parser.column = 0
                } else {
                  parser.column++
                }
              }
            }
            parser.textNode += chunk.substring(starti, i - 1)
          }
          if (c === '<' && !(parser.sawRoot && parser.closedRoot && !parser.strict)) {
            parser.state = S.OPEN_WAKA
            parser.startTagPosition = parser.position
          } else {
            if (not(whitespace, c) && (!parser.sawRoot || parser.closedRoot)) {
              strictFail(parser, 'Text data outside of root node.')
            }
            if (c === '&') {
              parser.state = S.TEXT_ENTITY
            } else {
              parser.textNode += c
            }
          }
          continue

        case S.SCRIPT:
          // only non-strict
          if (c === '<') {
            parser.state = S.SCRIPT_ENDING
          } else {
            parser.script += c
          }
          continue

        case S.SCRIPT_ENDING:
          if (c === '/') {
            parser.state = S.CLOSE_TAG
          } else {
            parser.script += '<' + c
            parser.state = S.SCRIPT
          }
          continue

        case S.OPEN_WAKA:
          // either a /, ?, !, or text is coming next.
          if (c === '!') {
            parser.state = S.SGML_DECL
            parser.sgmlDecl = ''
          } else if (is(whitespace, c)) {
            // wait for it...
          } else if (is(nameStart, c)) {
            parser.state = S.OPEN_TAG
            parser.tagName = c
          } else if (c === '/') {
            parser.state = S.CLOSE_TAG
            parser.tagName = ''
          } else if (c === '?') {
            parser.state = S.PROC_INST
            parser.procInstName = parser.procInstBody = ''
          } else {
            strictFail(parser, 'Unencoded <')
            // if there was some whitespace, then add that in.
            if (parser.startTagPosition + 1 < parser.position) {
              var pad = parser.position - parser.startTagPosition
              c = new Array(pad).join(' ') + c
            }
            parser.textNode += '<' + c
            parser.state = S.TEXT
          }
          continue

        case S.SGML_DECL:
          if ((parser.sgmlDecl + c).toUpperCase() === CDATA) {
            emitNode(parser, 'onopencdata')
            parser.state = S.CDATA
            parser.sgmlDecl = ''
            parser.cdata = ''
          } else if (parser.sgmlDecl + c === '--') {
            parser.state = S.COMMENT
            parser.comment = ''
            parser.sgmlDecl = ''
          } else if ((parser.sgmlDecl + c).toUpperCase() === DOCTYPE) {
            parser.state = S.DOCTYPE
            if (parser.doctype || parser.sawRoot) {
              strictFail(parser,
                'Inappropriately located doctype declaration')
            }
            parser.doctype = ''
            parser.sgmlDecl = ''
          } else if (c === '>') {
            emitNode(parser, 'onsgmldeclaration', parser.sgmlDecl)
            parser.sgmlDecl = ''
            parser.state = S.TEXT
          } else if (is(quote, c)) {
            parser.state = S.SGML_DECL_QUOTED
            parser.sgmlDecl += c
          } else {
            parser.sgmlDecl += c
          }
          continue

        case S.SGML_DECL_QUOTED:
          if (c === parser.q) {
            parser.state = S.SGML_DECL
            parser.q = ''
          }
          parser.sgmlDecl += c
          continue

        case S.DOCTYPE:
          if (c === '>') {
            parser.state = S.TEXT
            emitNode(parser, 'ondoctype', parser.doctype)
            parser.doctype = true // just remember that we saw it.
          } else {
            parser.doctype += c
            if (c === '[') {
              parser.state = S.DOCTYPE_DTD
            } else if (is(quote, c)) {
              parser.state = S.DOCTYPE_QUOTED
              parser.q = c
            }
          }
          continue

        case S.DOCTYPE_QUOTED:
          parser.doctype += c
          if (c === parser.q) {
            parser.q = ''
            parser.state = S.DOCTYPE
          }
          continue

        case S.DOCTYPE_DTD:
          parser.doctype += c
          if (c === ']') {
            parser.state = S.DOCTYPE
          } else if (is(quote, c)) {
            parser.state = S.DOCTYPE_DTD_QUOTED
            parser.q = c
          }
          continue

        case S.DOCTYPE_DTD_QUOTED:
          parser.doctype += c
          if (c === parser.q) {
            parser.state = S.DOCTYPE_DTD
            parser.q = ''
          }
          continue

        case S.COMMENT:
          if (c === '-') {
            parser.state = S.COMMENT_ENDING
          } else {
            parser.comment += c
          }
          continue

        case S.COMMENT_ENDING:
          if (c === '-') {
            parser.state = S.COMMENT_ENDED
            parser.comment = textopts(parser.opt, parser.comment)
            if (parser.comment) {
              emitNode(parser, 'oncomment', parser.comment)
            }
            parser.comment = ''
          } else {
            parser.comment += '-' + c
            parser.state = S.COMMENT
          }
          continue

        case S.COMMENT_ENDED:
          if (c !== '>') {
            strictFail(parser, 'Malformed comment')
            // allow <!-- blah -- bloo --> in non-strict mode,
            // which is a comment of " blah -- bloo "
            parser.comment += '--' + c
            parser.state = S.COMMENT
          } else {
            parser.state = S.TEXT
          }
          continue

        case S.CDATA:
          if (c === ']') {
            parser.state = S.CDATA_ENDING
          } else {
            parser.cdata += c
          }
          continue

        case S.CDATA_ENDING:
          if (c === ']') {
            parser.state = S.CDATA_ENDING_2
          } else {
            parser.cdata += ']' + c
            parser.state = S.CDATA
          }
          continue

        case S.CDATA_ENDING_2:
          if (c === '>') {
            if (parser.cdata) {
              emitNode(parser, 'oncdata', parser.cdata)
            }
            emitNode(parser, 'onclosecdata')
            parser.cdata = ''
            parser.state = S.TEXT
          } else if (c === ']') {
            parser.cdata += ']'
          } else {
            parser.cdata += ']]' + c
            parser.state = S.CDATA
          }
          continue

        case S.PROC_INST:
          if (c === '?') {
            parser.state = S.PROC_INST_ENDING
          } else if (is(whitespace, c)) {
            parser.state = S.PROC_INST_BODY
          } else {
            parser.procInstName += c
          }
          continue

        case S.PROC_INST_BODY:
          if (!parser.procInstBody && is(whitespace, c)) {
            continue
          } else if (c === '?') {
            parser.state = S.PROC_INST_ENDING
          } else {
            parser.procInstBody += c
          }
          continue

        case S.PROC_INST_ENDING:
          if (c === '>') {
            emitNode(parser, 'onprocessinginstruction', {
              name: parser.procInstName,
              body: parser.procInstBody
            })
            parser.procInstName = parser.procInstBody = ''
            parser.state = S.TEXT
          } else {
            parser.procInstBody += '?' + c
            parser.state = S.PROC_INST_BODY
          }
          continue

        case S.OPEN_TAG:
          if (is(nameBody, c)) {
            parser.tagName += c
          } else {
            newTag(parser)
            if (c === '>') {
              openTag(parser)
            } else if (c === '/') {
              parser.state = S.OPEN_TAG_SLASH
            } else {
              if (not(whitespace, c)) {
                strictFail(parser, 'Invalid character in tag name')
              }
              parser.state = S.ATTRIB
            }
          }
          continue

        case S.OPEN_TAG_SLASH:
          if (c === '>') {
            openTag(parser, true)
            closeTag(parser)
          } else {
            strictFail(parser, 'Forward-slash in opening tag not followed by >')
            parser.state = S.ATTRIB
          }
          continue

        case S.ATTRIB:
          // haven't read the attribute name yet.
          if (is(whitespace, c)) {
            continue
          } else if (c === '>') {
            openTag(parser)
          } else if (c === '/') {
            parser.state = S.OPEN_TAG_SLASH
          } else if (is(nameStart, c)) {
            parser.attribName = c
            parser.attribValue = ''
            parser.state = S.ATTRIB_NAME
          } else {
            strictFail(parser, 'Invalid attribute name')
          }
          continue

        case S.ATTRIB_NAME:
          if (c === '=') {
            parser.state = S.ATTRIB_VALUE
          } else if (c === '>') {
            strictFail(parser, 'Attribute without value')
            parser.attribValue = parser.attribName
            attrib(parser)
            openTag(parser)
          } else if (is(whitespace, c)) {
            parser.state = S.ATTRIB_NAME_SAW_WHITE
          } else if (is(nameBody, c)) {
            parser.attribName += c
          } else {
            strictFail(parser, 'Invalid attribute name')
          }
          continue

        case S.ATTRIB_NAME_SAW_WHITE:
          if (c === '=') {
            parser.state = S.ATTRIB_VALUE
          } else if (is(whitespace, c)) {
            continue
          } else {
            strictFail(parser, 'Attribute without value')
            parser.tag.attributes[parser.attribName] = ''
            parser.attribValue = ''
            emitNode(parser, 'onattribute', {
              name: parser.attribName,
              value: ''
            })
            parser.attribName = ''
            if (c === '>') {
              openTag(parser)
            } else if (is(nameStart, c)) {
              parser.attribName = c
              parser.state = S.ATTRIB_NAME
            } else {
              strictFail(parser, 'Invalid attribute name')
              parser.state = S.ATTRIB
            }
          }
          continue

        case S.ATTRIB_VALUE:
          if (is(whitespace, c)) {
            continue
          } else if (is(quote, c)) {
            parser.q = c
            parser.state = S.ATTRIB_VALUE_QUOTED
          } else {
            strictFail(parser, 'Unquoted attribute value')
            parser.state = S.ATTRIB_VALUE_UNQUOTED
            parser.attribValue = c
          }
          continue

        case S.ATTRIB_VALUE_QUOTED:
          if (c !== parser.q) {
            if (c === '&') {
              parser.state = S.ATTRIB_VALUE_ENTITY_Q
            } else {
              parser.attribValue += c
            }
            continue
          }
          attrib(parser)
          parser.q = ''
          parser.state = S.ATTRIB_VALUE_CLOSED
          continue

        case S.ATTRIB_VALUE_CLOSED:
          if (is(whitespace, c)) {
            parser.state = S.ATTRIB
          } else if (c === '>') {
            openTag(parser)
          } else if (c === '/') {
            parser.state = S.OPEN_TAG_SLASH
          } else if (is(nameStart, c)) {
            strictFail(parser, 'No whitespace between attributes')
            parser.attribName = c
            parser.attribValue = ''
            parser.state = S.ATTRIB_NAME
          } else {
            strictFail(parser, 'Invalid attribute name')
          }
          continue

        case S.ATTRIB_VALUE_UNQUOTED:
          if (not(attribEnd, c)) {
            if (c === '&') {
              parser.state = S.ATTRIB_VALUE_ENTITY_U
            } else {
              parser.attribValue += c
            }
            continue
          }
          attrib(parser)
          if (c === '>') {
            openTag(parser)
          } else {
            parser.state = S.ATTRIB
          }
          continue

        case S.CLOSE_TAG:
          if (!parser.tagName) {
            if (is(whitespace, c)) {
              continue
            } else if (not(nameStart, c)) {
              if (parser.script) {
                parser.script += '</' + c
                parser.state = S.SCRIPT
              } else {
                strictFail(parser, 'Invalid tagname in closing tag.')
              }
            } else {
              parser.tagName = c
            }
          } else if (c === '>') {
            closeTag(parser)
          } else if (is(nameBody, c)) {
            parser.tagName += c
          } else if (parser.script) {
            parser.script += '</' + parser.tagName
            parser.tagName = ''
            parser.state = S.SCRIPT
          } else {
            if (not(whitespace, c)) {
              strictFail(parser, 'Invalid tagname in closing tag')
            }
            parser.state = S.CLOSE_TAG_SAW_WHITE
          }
          continue

        case S.CLOSE_TAG_SAW_WHITE:
          if (is(whitespace, c)) {
            continue
          }
          if (c === '>') {
            closeTag(parser)
          } else {
            strictFail(parser, 'Invalid characters in closing tag')
          }
          continue

        case S.TEXT_ENTITY:
        case S.ATTRIB_VALUE_ENTITY_Q:
        case S.ATTRIB_VALUE_ENTITY_U:
          var returnState
          var buffer
          switch (parser.state) {
            case S.TEXT_ENTITY:
              returnState = S.TEXT
              buffer = 'textNode'
              break

            case S.ATTRIB_VALUE_ENTITY_Q:
              returnState = S.ATTRIB_VALUE_QUOTED
              buffer = 'attribValue'
              break

            case S.ATTRIB_VALUE_ENTITY_U:
              returnState = S.ATTRIB_VALUE_UNQUOTED
              buffer = 'attribValue'
              break
          }

          if (c === ';') {
            parser[buffer] += parseEntity(parser)
            parser.entity = ''
            parser.state = returnState
          } else if (is(parser.entity.length ? entityBody : entityStart, c)) {
            parser.entity += c
          } else {
            strictFail(parser, 'Invalid character in entity name')
            parser[buffer] += '&' + parser.entity + c
            parser.entity = ''
            parser.state = returnState
          }

          continue

        default:
          throw new Error(parser, 'Unknown state: ' + parser.state)
      }
    } // while

    if (parser.position >= parser.bufferCheckPosition) {
      checkBufferLength(parser)
    }
    return parser
  }

  /*! http://mths.be/fromcodepoint v0.1.0 by @mathias */
  if (!String.fromCodePoint) {
    (function () {
      var stringFromCharCode = String.fromCharCode
      var floor = Math.floor
      var fromCodePoint = function () {
        var MAX_SIZE = 0x4000
        var codeUnits = []
        var highSurrogate
        var lowSurrogate
        var index = -1
        var length = arguments.length
        if (!length) {
          return ''
        }
        var result = ''
        while (++index < length) {
          var codePoint = Number(arguments[index])
          if (
            !isFinite(codePoint) || // `NaN`, `+Infinity`, or `-Infinity`
            codePoint < 0 || // not a valid Unicode code point
            codePoint > 0x10FFFF || // not a valid Unicode code point
            floor(codePoint) !== codePoint // not an integer
          ) {
            throw RangeError('Invalid code point: ' + codePoint)
          }
          if (codePoint <= 0xFFFF) { // BMP code point
            codeUnits.push(codePoint)
          } else { // Astral code point; split in surrogate halves
            // http://mathiasbynens.be/notes/javascript-encoding#surrogate-formulae
            codePoint -= 0x10000
            highSurrogate = (codePoint >> 10) + 0xD800
            lowSurrogate = (codePoint % 0x400) + 0xDC00
            codeUnits.push(highSurrogate, lowSurrogate)
          }
          if (index + 1 === length || codeUnits.length > MAX_SIZE) {
            result += stringFromCharCode.apply(null, codeUnits)
            codeUnits.length = 0
          }
        }
        return result
      }
      if (Object.defineProperty) {
        Object.defineProperty(String, 'fromCodePoint', {
          value: fromCodePoint,
          configurable: true,
          writable: true
        })
      } else {
        String.fromCodePoint = fromCodePoint
      }
    }())
  }
})(typeof exports === 'undefined' ? this.sax = {} : exports)

}).call(this,require("buffer").Buffer)
},{"buffer":7,"stream":30,"string_decoder":31}],6:[function(require,module,exports){

},{}],7:[function(require,module,exports){
(function (global){
/*!
 * The buffer module from node.js, for the browser.
 *
 * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
 * @license  MIT
 */
/* eslint-disable no-proto */

'use strict'

var base64 = require('base64-js')
var ieee754 = require('ieee754')
var isArray = require('isarray')

exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192 // not used by this implementation

var rootParent = {}

/**
 * If `Buffer.TYPED_ARRAY_SUPPORT`:
 *   === true    Use Uint8Array implementation (fastest)
 *   === false   Use Object implementation (most compatible, even IE6)
 *
 * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
 * Opera 11.6+, iOS 4.2+.
 *
 * Due to various browser bugs, sometimes the Object implementation will be used even
 * when the browser supports typed arrays.
 *
 * Note:
 *
 *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
 *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
 *
 *   - Safari 5-7 lacks support for changing the `Object.prototype.constructor` property
 *     on objects.
 *
 *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
 *
 *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
 *     incorrect length in some situations.

 * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
 * get the Object implementation, which is slower but behaves correctly.
 */
Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
  ? global.TYPED_ARRAY_SUPPORT
  : typedArraySupport()

function typedArraySupport () {
  function Bar () {}
  try {
    var arr = new Uint8Array(1)
    arr.foo = function () { return 42 }
    arr.constructor = Bar
    return arr.foo() === 42 && // typed array instances can be augmented
        arr.constructor === Bar && // constructor can be set
        typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
        arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
  } catch (e) {
    return false
  }
}

function kMaxLength () {
  return Buffer.TYPED_ARRAY_SUPPORT
    ? 0x7fffffff
    : 0x3fffffff
}

/**
 * Class: Buffer
 * =============
 *
 * The Buffer constructor returns instances of `Uint8Array` that are augmented
 * with function properties for all the node `Buffer` API functions. We use
 * `Uint8Array` so that square bracket notation works as expected -- it returns
 * a single octet.
 *
 * By augmenting the instances, we can avoid modifying the `Uint8Array`
 * prototype.
 */
function Buffer (arg) {
  if (!(this instanceof Buffer)) {
    // Avoid going through an ArgumentsAdaptorTrampoline in the common case.
    if (arguments.length > 1) return new Buffer(arg, arguments[1])
    return new Buffer(arg)
  }

  if (!Buffer.TYPED_ARRAY_SUPPORT) {
    this.length = 0
    this.parent = undefined
  }

  // Common case.
  if (typeof arg === 'number') {
    return fromNumber(this, arg)
  }

  // Slightly less common case.
  if (typeof arg === 'string') {
    return fromString(this, arg, arguments.length > 1 ? arguments[1] : 'utf8')
  }

  // Unusual.
  return fromObject(this, arg)
}

function fromNumber (that, length) {
  that = allocate(that, length < 0 ? 0 : checked(length) | 0)
  if (!Buffer.TYPED_ARRAY_SUPPORT) {
    for (var i = 0; i < length; i++) {
      that[i] = 0
    }
  }
  return that
}

function fromString (that, string, encoding) {
  if (typeof encoding !== 'string' || encoding === '') encoding = 'utf8'

  // Assumption: byteLength() return value is always < kMaxLength.
  var length = byteLength(string, encoding) | 0
  that = allocate(that, length)

  that.write(string, encoding)
  return that
}

function fromObject (that, object) {
  if (Buffer.isBuffer(object)) return fromBuffer(that, object)

  if (isArray(object)) return fromArray(that, object)

  if (object == null) {
    throw new TypeError('must start with number, buffer, array or string')
  }

  if (typeof ArrayBuffer !== 'undefined') {
    if (object.buffer instanceof ArrayBuffer) {
      return fromTypedArray(that, object)
    }
    if (object instanceof ArrayBuffer) {
      return fromArrayBuffer(that, object)
    }
  }

  if (object.length) return fromArrayLike(that, object)

  return fromJsonObject(that, object)
}

function fromBuffer (that, buffer) {
  var length = checked(buffer.length) | 0
  that = allocate(that, length)
  buffer.copy(that, 0, 0, length)
  return that
}

function fromArray (that, array) {
  var length = checked(array.length) | 0
  that = allocate(that, length)
  for (var i = 0; i < length; i += 1) {
    that[i] = array[i] & 255
  }
  return that
}

// Duplicate of fromArray() to keep fromArray() monomorphic.
function fromTypedArray (that, array) {
  var length = checked(array.length) | 0
  that = allocate(that, length)
  // Truncating the elements is probably not what people expect from typed
  // arrays with BYTES_PER_ELEMENT > 1 but it's compatible with the behavior
  // of the old Buffer constructor.
  for (var i = 0; i < length; i += 1) {
    that[i] = array[i] & 255
  }
  return that
}

function fromArrayBuffer (that, array) {
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    // Return an augmented `Uint8Array` instance, for best performance
    array.byteLength
    that = Buffer._augment(new Uint8Array(array))
  } else {
    // Fallback: Return an object instance of the Buffer class
    that = fromTypedArray(that, new Uint8Array(array))
  }
  return that
}

function fromArrayLike (that, array) {
  var length = checked(array.length) | 0
  that = allocate(that, length)
  for (var i = 0; i < length; i += 1) {
    that[i] = array[i] & 255
  }
  return that
}

// Deserialize { type: 'Buffer', data: [1,2,3,...] } into a Buffer object.
// Returns a zero-length buffer for inputs that don't conform to the spec.
function fromJsonObject (that, object) {
  var array
  var length = 0

  if (object.type === 'Buffer' && isArray(object.data)) {
    array = object.data
    length = checked(array.length) | 0
  }
  that = allocate(that, length)

  for (var i = 0; i < length; i += 1) {
    that[i] = array[i] & 255
  }
  return that
}

if (Buffer.TYPED_ARRAY_SUPPORT) {
  Buffer.prototype.__proto__ = Uint8Array.prototype
  Buffer.__proto__ = Uint8Array
} else {
  // pre-set for values that may exist in the future
  Buffer.prototype.length = undefined
  Buffer.prototype.parent = undefined
}

function allocate (that, length) {
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    // Return an augmented `Uint8Array` instance, for best performance
    that = Buffer._augment(new Uint8Array(length))
    that.__proto__ = Buffer.prototype
  } else {
    // Fallback: Return an object instance of the Buffer class
    that.length = length
    that._isBuffer = true
  }

  var fromPool = length !== 0 && length <= Buffer.poolSize >>> 1
  if (fromPool) that.parent = rootParent

  return that
}

function checked (length) {
  // Note: cannot use `length < kMaxLength` here because that fails when
  // length is NaN (which is otherwise coerced to zero.)
  if (length >= kMaxLength()) {
    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                         'size: 0x' + kMaxLength().toString(16) + ' bytes')
  }
  return length | 0
}

function SlowBuffer (subject, encoding) {
  if (!(this instanceof SlowBuffer)) return new SlowBuffer(subject, encoding)

  var buf = new Buffer(subject, encoding)
  delete buf.parent
  return buf
}

Buffer.isBuffer = function isBuffer (b) {
  return !!(b != null && b._isBuffer)
}

Buffer.compare = function compare (a, b) {
  if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
    throw new TypeError('Arguments must be Buffers')
  }

  if (a === b) return 0

  var x = a.length
  var y = b.length

  var i = 0
  var len = Math.min(x, y)
  while (i < len) {
    if (a[i] !== b[i]) break

    ++i
  }

  if (i !== len) {
    x = a[i]
    y = b[i]
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
}

Buffer.isEncoding = function isEncoding (encoding) {
  switch (String(encoding).toLowerCase()) {
    case 'hex':
    case 'utf8':
    case 'utf-8':
    case 'ascii':
    case 'binary':
    case 'base64':
    case 'raw':
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      return true
    default:
      return false
  }
}

Buffer.concat = function concat (list, length) {
  if (!isArray(list)) throw new TypeError('list argument must be an Array of Buffers.')

  if (list.length === 0) {
    return new Buffer(0)
  }

  var i
  if (length === undefined) {
    length = 0
    for (i = 0; i < list.length; i++) {
      length += list[i].length
    }
  }

  var buf = new Buffer(length)
  var pos = 0
  for (i = 0; i < list.length; i++) {
    var item = list[i]
    item.copy(buf, pos)
    pos += item.length
  }
  return buf
}

function byteLength (string, encoding) {
  if (typeof string !== 'string') string = '' + string

  var len = string.length
  if (len === 0) return 0

  // Use a for loop to avoid recursion
  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'ascii':
      case 'binary':
      // Deprecated
      case 'raw':
      case 'raws':
        return len
      case 'utf8':
      case 'utf-8':
        return utf8ToBytes(string).length
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return len * 2
      case 'hex':
        return len >>> 1
      case 'base64':
        return base64ToBytes(string).length
      default:
        if (loweredCase) return utf8ToBytes(string).length // assume utf8
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}
Buffer.byteLength = byteLength

function slowToString (encoding, start, end) {
  var loweredCase = false

  start = start | 0
  end = end === undefined || end === Infinity ? this.length : end | 0

  if (!encoding) encoding = 'utf8'
  if (start < 0) start = 0
  if (end > this.length) end = this.length
  if (end <= start) return ''

  while (true) {
    switch (encoding) {
      case 'hex':
        return hexSlice(this, start, end)

      case 'utf8':
      case 'utf-8':
        return utf8Slice(this, start, end)

      case 'ascii':
        return asciiSlice(this, start, end)

      case 'binary':
        return binarySlice(this, start, end)

      case 'base64':
        return base64Slice(this, start, end)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return utf16leSlice(this, start, end)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = (encoding + '').toLowerCase()
        loweredCase = true
    }
  }
}

Buffer.prototype.toString = function toString () {
  var length = this.length | 0
  if (length === 0) return ''
  if (arguments.length === 0) return utf8Slice(this, 0, length)
  return slowToString.apply(this, arguments)
}

Buffer.prototype.equals = function equals (b) {
  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
  if (this === b) return true
  return Buffer.compare(this, b) === 0
}

Buffer.prototype.inspect = function inspect () {
  var str = ''
  var max = exports.INSPECT_MAX_BYTES
  if (this.length > 0) {
    str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
    if (this.length > max) str += ' ... '
  }
  return '<Buffer ' + str + '>'
}

Buffer.prototype.compare = function compare (b) {
  if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
  if (this === b) return 0
  return Buffer.compare(this, b)
}

Buffer.prototype.indexOf = function indexOf (val, byteOffset) {
  if (byteOffset > 0x7fffffff) byteOffset = 0x7fffffff
  else if (byteOffset < -0x80000000) byteOffset = -0x80000000
  byteOffset >>= 0

  if (this.length === 0) return -1
  if (byteOffset >= this.length) return -1

  // Negative offsets start from the end of the buffer
  if (byteOffset < 0) byteOffset = Math.max(this.length + byteOffset, 0)

  if (typeof val === 'string') {
    if (val.length === 0) return -1 // special case: looking for empty string always fails
    return String.prototype.indexOf.call(this, val, byteOffset)
  }
  if (Buffer.isBuffer(val)) {
    return arrayIndexOf(this, val, byteOffset)
  }
  if (typeof val === 'number') {
    if (Buffer.TYPED_ARRAY_SUPPORT && Uint8Array.prototype.indexOf === 'function') {
      return Uint8Array.prototype.indexOf.call(this, val, byteOffset)
    }
    return arrayIndexOf(this, [ val ], byteOffset)
  }

  function arrayIndexOf (arr, val, byteOffset) {
    var foundIndex = -1
    for (var i = 0; byteOffset + i < arr.length; i++) {
      if (arr[byteOffset + i] === val[foundIndex === -1 ? 0 : i - foundIndex]) {
        if (foundIndex === -1) foundIndex = i
        if (i - foundIndex + 1 === val.length) return byteOffset + foundIndex
      } else {
        foundIndex = -1
      }
    }
    return -1
  }

  throw new TypeError('val must be string, number or Buffer')
}

// `get` is deprecated
Buffer.prototype.get = function get (offset) {
  console.log('.get() is deprecated. Access using array indexes instead.')
  return this.readUInt8(offset)
}

// `set` is deprecated
Buffer.prototype.set = function set (v, offset) {
  console.log('.set() is deprecated. Access using array indexes instead.')
  return this.writeUInt8(v, offset)
}

function hexWrite (buf, string, offset, length) {
  offset = Number(offset) || 0
  var remaining = buf.length - offset
  if (!length) {
    length = remaining
  } else {
    length = Number(length)
    if (length > remaining) {
      length = remaining
    }
  }

  // must be an even number of digits
  var strLen = string.length
  if (strLen % 2 !== 0) throw new Error('Invalid hex string')

  if (length > strLen / 2) {
    length = strLen / 2
  }
  for (var i = 0; i < length; i++) {
    var parsed = parseInt(string.substr(i * 2, 2), 16)
    if (isNaN(parsed)) throw new Error('Invalid hex string')
    buf[offset + i] = parsed
  }
  return i
}

function utf8Write (buf, string, offset, length) {
  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}

function asciiWrite (buf, string, offset, length) {
  return blitBuffer(asciiToBytes(string), buf, offset, length)
}

function binaryWrite (buf, string, offset, length) {
  return asciiWrite(buf, string, offset, length)
}

function base64Write (buf, string, offset, length) {
  return blitBuffer(base64ToBytes(string), buf, offset, length)
}

function ucs2Write (buf, string, offset, length) {
  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}

Buffer.prototype.write = function write (string, offset, length, encoding) {
  // Buffer#write(string)
  if (offset === undefined) {
    encoding = 'utf8'
    length = this.length
    offset = 0
  // Buffer#write(string, encoding)
  } else if (length === undefined && typeof offset === 'string') {
    encoding = offset
    length = this.length
    offset = 0
  // Buffer#write(string, offset[, length][, encoding])
  } else if (isFinite(offset)) {
    offset = offset | 0
    if (isFinite(length)) {
      length = length | 0
      if (encoding === undefined) encoding = 'utf8'
    } else {
      encoding = length
      length = undefined
    }
  // legacy write(string, encoding, offset, length) - remove in v0.13
  } else {
    var swap = encoding
    encoding = offset
    offset = length | 0
    length = swap
  }

  var remaining = this.length - offset
  if (length === undefined || length > remaining) length = remaining

  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
    throw new RangeError('attempt to write outside buffer bounds')
  }

  if (!encoding) encoding = 'utf8'

  var loweredCase = false
  for (;;) {
    switch (encoding) {
      case 'hex':
        return hexWrite(this, string, offset, length)

      case 'utf8':
      case 'utf-8':
        return utf8Write(this, string, offset, length)

      case 'ascii':
        return asciiWrite(this, string, offset, length)

      case 'binary':
        return binaryWrite(this, string, offset, length)

      case 'base64':
        // Warning: maxLength not taken into account in base64Write
        return base64Write(this, string, offset, length)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return ucs2Write(this, string, offset, length)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = ('' + encoding).toLowerCase()
        loweredCase = true
    }
  }
}

Buffer.prototype.toJSON = function toJSON () {
  return {
    type: 'Buffer',
    data: Array.prototype.slice.call(this._arr || this, 0)
  }
}

function base64Slice (buf, start, end) {
  if (start === 0 && end === buf.length) {
    return base64.fromByteArray(buf)
  } else {
    return base64.fromByteArray(buf.slice(start, end))
  }
}

function utf8Slice (buf, start, end) {
  end = Math.min(buf.length, end)
  var res = []

  var i = start
  while (i < end) {
    var firstByte = buf[i]
    var codePoint = null
    var bytesPerSequence = (firstByte > 0xEF) ? 4
      : (firstByte > 0xDF) ? 3
      : (firstByte > 0xBF) ? 2
      : 1

    if (i + bytesPerSequence <= end) {
      var secondByte, thirdByte, fourthByte, tempCodePoint

      switch (bytesPerSequence) {
        case 1:
          if (firstByte < 0x80) {
            codePoint = firstByte
          }
          break
        case 2:
          secondByte = buf[i + 1]
          if ((secondByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
            if (tempCodePoint > 0x7F) {
              codePoint = tempCodePoint
            }
          }
          break
        case 3:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
              codePoint = tempCodePoint
            }
          }
          break
        case 4:
          secondByte = buf[i + 1]
          thirdByte = buf[i + 2]
          fourthByte = buf[i + 3]
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
              codePoint = tempCodePoint
            }
          }
      }
    }

    if (codePoint === null) {
      // we did not generate a valid codePoint so insert a
      // replacement char (U+FFFD) and advance only 1 byte
      codePoint = 0xFFFD
      bytesPerSequence = 1
    } else if (codePoint > 0xFFFF) {
      // encode to utf16 (surrogate pair dance)
      codePoint -= 0x10000
      res.push(codePoint >>> 10 & 0x3FF | 0xD800)
      codePoint = 0xDC00 | codePoint & 0x3FF
    }

    res.push(codePoint)
    i += bytesPerSequence
  }

  return decodeCodePointsArray(res)
}

// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000

function decodeCodePointsArray (codePoints) {
  var len = codePoints.length
  if (len <= MAX_ARGUMENTS_LENGTH) {
    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
  }

  // Decode in chunks to avoid "call stack size exceeded".
  var res = ''
  var i = 0
  while (i < len) {
    res += String.fromCharCode.apply(
      String,
      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
    )
  }
  return res
}

function asciiSlice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; i++) {
    ret += String.fromCharCode(buf[i] & 0x7F)
  }
  return ret
}

function binarySlice (buf, start, end) {
  var ret = ''
  end = Math.min(buf.length, end)

  for (var i = start; i < end; i++) {
    ret += String.fromCharCode(buf[i])
  }
  return ret
}

function hexSlice (buf, start, end) {
  var len = buf.length

  if (!start || start < 0) start = 0
  if (!end || end < 0 || end > len) end = len

  var out = ''
  for (var i = start; i < end; i++) {
    out += toHex(buf[i])
  }
  return out
}

function utf16leSlice (buf, start, end) {
  var bytes = buf.slice(start, end)
  var res = ''
  for (var i = 0; i < bytes.length; i += 2) {
    res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
  }
  return res
}

Buffer.prototype.slice = function slice (start, end) {
  var len = this.length
  start = ~~start
  end = end === undefined ? len : ~~end

  if (start < 0) {
    start += len
    if (start < 0) start = 0
  } else if (start > len) {
    start = len
  }

  if (end < 0) {
    end += len
    if (end < 0) end = 0
  } else if (end > len) {
    end = len
  }

  if (end < start) end = start

  var newBuf
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    newBuf = Buffer._augment(this.subarray(start, end))
  } else {
    var sliceLen = end - start
    newBuf = new Buffer(sliceLen, undefined)
    for (var i = 0; i < sliceLen; i++) {
      newBuf[i] = this[i + start]
    }
  }

  if (newBuf.length) newBuf.parent = this.parent || this

  return newBuf
}

/*
 * Need to make sure that buffer isn't trying to write out of bounds.
 */
function checkOffset (offset, ext, length) {
  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}

Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }

  return val
}

Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) {
    checkOffset(offset, byteLength, this.length)
  }

  var val = this[offset + --byteLength]
  var mul = 1
  while (byteLength > 0 && (mul *= 0x100)) {
    val += this[offset + --byteLength] * mul
  }

  return val
}

Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 1, this.length)
  return this[offset]
}

Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length)
  return this[offset] | (this[offset + 1] << 8)
}

Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length)
  return (this[offset] << 8) | this[offset + 1]
}

Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)

  return ((this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16)) +
      (this[offset + 3] * 0x1000000)
}

Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] * 0x1000000) +
    ((this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    this[offset + 3])
}

Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var val = this[offset]
  var mul = 1
  var i = 0
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkOffset(offset, byteLength, this.length)

  var i = byteLength
  var mul = 1
  var val = this[offset + --i]
  while (i > 0 && (mul *= 0x100)) {
    val += this[offset + --i] * mul
  }
  mul *= 0x80

  if (val >= mul) val -= Math.pow(2, 8 * byteLength)

  return val
}

Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 1, this.length)
  if (!(this[offset] & 0x80)) return (this[offset])
  return ((0xff - this[offset] + 1) * -1)
}

Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset] | (this[offset + 1] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length)
  var val = this[offset + 1] | (this[offset] << 8)
  return (val & 0x8000) ? val | 0xFFFF0000 : val
}

Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset]) |
    (this[offset + 1] << 8) |
    (this[offset + 2] << 16) |
    (this[offset + 3] << 24)
}

Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)

  return (this[offset] << 24) |
    (this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    (this[offset + 3])
}

Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, true, 23, 4)
}

Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length)
  return ieee754.read(this, offset, false, 23, 4)
}

Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, true, 52, 8)
}

Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 8, this.length)
  return ieee754.read(this, offset, false, 52, 8)
}

function checkInt (buf, value, offset, ext, max, min) {
  if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
  if (value > max || value < min) throw new RangeError('value is out of bounds')
  if (offset + ext > buf.length) throw new RangeError('index out of range')
}

Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)

  var mul = 1
  var i = 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset | 0
  byteLength = byteLength | 0
  if (!noAssert) checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)

  var i = byteLength - 1
  var mul = 1
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
  this[offset] = (value & 0xff)
  return offset + 1
}

function objectWriteUInt16 (buf, value, offset, littleEndian) {
  if (value < 0) value = 0xffff + value + 1
  for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
    buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
      (littleEndian ? i : 1 - i) * 8
  }
}

Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value & 0xff)
    this[offset + 1] = (value >>> 8)
  } else {
    objectWriteUInt16(this, value, offset, true)
  }
  return offset + 2
}

Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 8)
    this[offset + 1] = (value & 0xff)
  } else {
    objectWriteUInt16(this, value, offset, false)
  }
  return offset + 2
}

function objectWriteUInt32 (buf, value, offset, littleEndian) {
  if (value < 0) value = 0xffffffff + value + 1
  for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
    buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
  }
}

Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset + 3] = (value >>> 24)
    this[offset + 2] = (value >>> 16)
    this[offset + 1] = (value >>> 8)
    this[offset] = (value & 0xff)
  } else {
    objectWriteUInt32(this, value, offset, true)
  }
  return offset + 4
}

Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 24)
    this[offset + 1] = (value >>> 16)
    this[offset + 2] = (value >>> 8)
    this[offset + 3] = (value & 0xff)
  } else {
    objectWriteUInt32(this, value, offset, false)
  }
  return offset + 4
}

Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) {
    var limit = Math.pow(2, 8 * byteLength - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = 0
  var mul = 1
  var sub = value < 0 ? 1 : 0
  this[offset] = value & 0xFF
  while (++i < byteLength && (mul *= 0x100)) {
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) {
    var limit = Math.pow(2, 8 * byteLength - 1)

    checkInt(this, value, offset, byteLength, limit - 1, -limit)
  }

  var i = byteLength - 1
  var mul = 1
  var sub = value < 0 ? 1 : 0
  this[offset + i] = value & 0xFF
  while (--i >= 0 && (mul *= 0x100)) {
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
  }

  return offset + byteLength
}

Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
  if (value < 0) value = 0xff + value + 1
  this[offset] = (value & 0xff)
  return offset + 1
}

Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value & 0xff)
    this[offset + 1] = (value >>> 8)
  } else {
    objectWriteUInt16(this, value, offset, true)
  }
  return offset + 2
}

Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 8)
    this[offset + 1] = (value & 0xff)
  } else {
    objectWriteUInt16(this, value, offset, false)
  }
  return offset + 2
}

Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value & 0xff)
    this[offset + 1] = (value >>> 8)
    this[offset + 2] = (value >>> 16)
    this[offset + 3] = (value >>> 24)
  } else {
    objectWriteUInt32(this, value, offset, true)
  }
  return offset + 4
}

Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
  value = +value
  offset = offset | 0
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
  if (value < 0) value = 0xffffffff + value + 1
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 24)
    this[offset + 1] = (value >>> 16)
    this[offset + 2] = (value >>> 8)
    this[offset + 3] = (value & 0xff)
  } else {
    objectWriteUInt32(this, value, offset, false)
  }
  return offset + 4
}

function checkIEEE754 (buf, value, offset, ext, max, min) {
  if (value > max || value < min) throw new RangeError('value is out of bounds')
  if (offset + ext > buf.length) throw new RangeError('index out of range')
  if (offset < 0) throw new RangeError('index out of range')
}

function writeFloat (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
  }
  ieee754.write(buf, value, offset, littleEndian, 23, 4)
  return offset + 4
}

Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
  return writeFloat(this, value, offset, true, noAssert)
}

Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
  return writeFloat(this, value, offset, false, noAssert)
}

function writeDouble (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
  }
  ieee754.write(buf, value, offset, littleEndian, 52, 8)
  return offset + 8
}

Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
  return writeDouble(this, value, offset, true, noAssert)
}

Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
  return writeDouble(this, value, offset, false, noAssert)
}

// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
  if (!start) start = 0
  if (!end && end !== 0) end = this.length
  if (targetStart >= target.length) targetStart = target.length
  if (!targetStart) targetStart = 0
  if (end > 0 && end < start) end = start

  // Copy 0 bytes; we're done
  if (end === start) return 0
  if (target.length === 0 || this.length === 0) return 0

  // Fatal error conditions
  if (targetStart < 0) {
    throw new RangeError('targetStart out of bounds')
  }
  if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
  if (end < 0) throw new RangeError('sourceEnd out of bounds')

  // Are we oob?
  if (end > this.length) end = this.length
  if (target.length - targetStart < end - start) {
    end = target.length - targetStart + start
  }

  var len = end - start
  var i

  if (this === target && start < targetStart && targetStart < end) {
    // descending copy from end
    for (i = len - 1; i >= 0; i--) {
      target[i + targetStart] = this[i + start]
    }
  } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
    // ascending copy from start
    for (i = 0; i < len; i++) {
      target[i + targetStart] = this[i + start]
    }
  } else {
    target._set(this.subarray(start, start + len), targetStart)
  }

  return len
}

// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function fill (value, start, end) {
  if (!value) value = 0
  if (!start) start = 0
  if (!end) end = this.length

  if (end < start) throw new RangeError('end < start')

  // Fill 0 bytes; we're done
  if (end === start) return
  if (this.length === 0) return

  if (start < 0 || start >= this.length) throw new RangeError('start out of bounds')
  if (end < 0 || end > this.length) throw new RangeError('end out of bounds')

  var i
  if (typeof value === 'number') {
    for (i = start; i < end; i++) {
      this[i] = value
    }
  } else {
    var bytes = utf8ToBytes(value.toString())
    var len = bytes.length
    for (i = start; i < end; i++) {
      this[i] = bytes[i % len]
    }
  }

  return this
}

/**
 * Creates a new `ArrayBuffer` with the *copied* memory of the buffer instance.
 * Added in Node 0.12. Only available in browsers that support ArrayBuffer.
 */
Buffer.prototype.toArrayBuffer = function toArrayBuffer () {
  if (typeof Uint8Array !== 'undefined') {
    if (Buffer.TYPED_ARRAY_SUPPORT) {
      return (new Buffer(this)).buffer
    } else {
      var buf = new Uint8Array(this.length)
      for (var i = 0, len = buf.length; i < len; i += 1) {
        buf[i] = this[i]
      }
      return buf.buffer
    }
  } else {
    throw new TypeError('Buffer.toArrayBuffer not supported in this browser')
  }
}

// HELPER FUNCTIONS
// ================

var BP = Buffer.prototype

/**
 * Augment a Uint8Array *instance* (not the Uint8Array class!) with Buffer methods
 */
Buffer._augment = function _augment (arr) {
  arr.constructor = Buffer
  arr._isBuffer = true

  // save reference to original Uint8Array set method before overwriting
  arr._set = arr.set

  // deprecated
  arr.get = BP.get
  arr.set = BP.set

  arr.write = BP.write
  arr.toString = BP.toString
  arr.toLocaleString = BP.toString
  arr.toJSON = BP.toJSON
  arr.equals = BP.equals
  arr.compare = BP.compare
  arr.indexOf = BP.indexOf
  arr.copy = BP.copy
  arr.slice = BP.slice
  arr.readUIntLE = BP.readUIntLE
  arr.readUIntBE = BP.readUIntBE
  arr.readUInt8 = BP.readUInt8
  arr.readUInt16LE = BP.readUInt16LE
  arr.readUInt16BE = BP.readUInt16BE
  arr.readUInt32LE = BP.readUInt32LE
  arr.readUInt32BE = BP.readUInt32BE
  arr.readIntLE = BP.readIntLE
  arr.readIntBE = BP.readIntBE
  arr.readInt8 = BP.readInt8
  arr.readInt16LE = BP.readInt16LE
  arr.readInt16BE = BP.readInt16BE
  arr.readInt32LE = BP.readInt32LE
  arr.readInt32BE = BP.readInt32BE
  arr.readFloatLE = BP.readFloatLE
  arr.readFloatBE = BP.readFloatBE
  arr.readDoubleLE = BP.readDoubleLE
  arr.readDoubleBE = BP.readDoubleBE
  arr.writeUInt8 = BP.writeUInt8
  arr.writeUIntLE = BP.writeUIntLE
  arr.writeUIntBE = BP.writeUIntBE
  arr.writeUInt16LE = BP.writeUInt16LE
  arr.writeUInt16BE = BP.writeUInt16BE
  arr.writeUInt32LE = BP.writeUInt32LE
  arr.writeUInt32BE = BP.writeUInt32BE
  arr.writeIntLE = BP.writeIntLE
  arr.writeIntBE = BP.writeIntBE
  arr.writeInt8 = BP.writeInt8
  arr.writeInt16LE = BP.writeInt16LE
  arr.writeInt16BE = BP.writeInt16BE
  arr.writeInt32LE = BP.writeInt32LE
  arr.writeInt32BE = BP.writeInt32BE
  arr.writeFloatLE = BP.writeFloatLE
  arr.writeFloatBE = BP.writeFloatBE
  arr.writeDoubleLE = BP.writeDoubleLE
  arr.writeDoubleBE = BP.writeDoubleBE
  arr.fill = BP.fill
  arr.inspect = BP.inspect
  arr.toArrayBuffer = BP.toArrayBuffer

  return arr
}

var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g

function base64clean (str) {
  // Node strips out invalid characters like \n and \t from the string, base64-js does not
  str = stringtrim(str).replace(INVALID_BASE64_RE, '')
  // Node converts strings with length < 2 to ''
  if (str.length < 2) return ''
  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
  while (str.length % 4 !== 0) {
    str = str + '='
  }
  return str
}

function stringtrim (str) {
  if (str.trim) return str.trim()
  return str.replace(/^\s+|\s+$/g, '')
}

function toHex (n) {
  if (n < 16) return '0' + n.toString(16)
  return n.toString(16)
}

function utf8ToBytes (string, units) {
  units = units || Infinity
  var codePoint
  var length = string.length
  var leadSurrogate = null
  var bytes = []

  for (var i = 0; i < length; i++) {
    codePoint = string.charCodeAt(i)

    // is surrogate component
    if (codePoint > 0xD7FF && codePoint < 0xE000) {
      // last char was a lead
      if (!leadSurrogate) {
        // no lead yet
        if (codePoint > 0xDBFF) {
          // unexpected trail
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        } else if (i + 1 === length) {
          // unpaired lead
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
          continue
        }

        // valid lead
        leadSurrogate = codePoint

        continue
      }

      // 2 leads in a row
      if (codePoint < 0xDC00) {
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
        leadSurrogate = codePoint
        continue
      }

      // valid surrogate pair
      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
    } else if (leadSurrogate) {
      // valid bmp char, but last char was a lead
      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
    }

    leadSurrogate = null

    // encode utf8
    if (codePoint < 0x80) {
      if ((units -= 1) < 0) break
      bytes.push(codePoint)
    } else if (codePoint < 0x800) {
      if ((units -= 2) < 0) break
      bytes.push(
        codePoint >> 0x6 | 0xC0,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x10000) {
      if ((units -= 3) < 0) break
      bytes.push(
        codePoint >> 0xC | 0xE0,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else if (codePoint < 0x110000) {
      if ((units -= 4) < 0) break
      bytes.push(
        codePoint >> 0x12 | 0xF0,
        codePoint >> 0xC & 0x3F | 0x80,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      )
    } else {
      throw new Error('Invalid code point')
    }
  }

  return bytes
}

function asciiToBytes (str) {
  var byteArray = []
  for (var i = 0; i < str.length; i++) {
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push(str.charCodeAt(i) & 0xFF)
  }
  return byteArray
}

function utf16leToBytes (str, units) {
  var c, hi, lo
  var byteArray = []
  for (var i = 0; i < str.length; i++) {
    if ((units -= 2) < 0) break

    c = str.charCodeAt(i)
    hi = c >> 8
    lo = c % 256
    byteArray.push(lo)
    byteArray.push(hi)
  }

  return byteArray
}

function base64ToBytes (str) {
  return base64.toByteArray(base64clean(str))
}

function blitBuffer (src, dst, offset, length) {
  for (var i = 0; i < length; i++) {
    if ((i + offset >= dst.length) || (i >= src.length)) break
    dst[i + offset] = src[i]
  }
  return i
}

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"base64-js":8,"ieee754":9,"isarray":10}],8:[function(require,module,exports){
var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';

;(function (exports) {
	'use strict';

  var Arr = (typeof Uint8Array !== 'undefined')
    ? Uint8Array
    : Array

	var PLUS   = '+'.charCodeAt(0)
	var SLASH  = '/'.charCodeAt(0)
	var NUMBER = '0'.charCodeAt(0)
	var LOWER  = 'a'.charCodeAt(0)
	var UPPER  = 'A'.charCodeAt(0)
	var PLUS_URL_SAFE = '-'.charCodeAt(0)
	var SLASH_URL_SAFE = '_'.charCodeAt(0)

	function decode (elt) {
		var code = elt.charCodeAt(0)
		if (code === PLUS ||
		    code === PLUS_URL_SAFE)
			return 62 // '+'
		if (code === SLASH ||
		    code === SLASH_URL_SAFE)
			return 63 // '/'
		if (code < NUMBER)
			return -1 //no match
		if (code < NUMBER + 10)
			return code - NUMBER + 26 + 26
		if (code < UPPER + 26)
			return code - UPPER
		if (code < LOWER + 26)
			return code - LOWER + 26
	}

	function b64ToByteArray (b64) {
		var i, j, l, tmp, placeHolders, arr

		if (b64.length % 4 > 0) {
			throw new Error('Invalid string. Length must be a multiple of 4')
		}

		// the number of equal signs (place holders)
		// if there are two placeholders, than the two characters before it
		// represent one byte
		// if there is only one, then the three characters before it represent 2 bytes
		// this is just a cheap hack to not do indexOf twice
		var len = b64.length
		placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0

		// base64 is 4/3 + up to two characters of the original data
		arr = new Arr(b64.length * 3 / 4 - placeHolders)

		// if there are placeholders, only get up to the last complete 4 chars
		l = placeHolders > 0 ? b64.length - 4 : b64.length

		var L = 0

		function push (v) {
			arr[L++] = v
		}

		for (i = 0, j = 0; i < l; i += 4, j += 3) {
			tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
			push((tmp & 0xFF0000) >> 16)
			push((tmp & 0xFF00) >> 8)
			push(tmp & 0xFF)
		}

		if (placeHolders === 2) {
			tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
			push(tmp & 0xFF)
		} else if (placeHolders === 1) {
			tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
			push((tmp >> 8) & 0xFF)
			push(tmp & 0xFF)
		}

		return arr
	}

	function uint8ToBase64 (uint8) {
		var i,
			extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
			output = "",
			temp, length

		function encode (num) {
			return lookup.charAt(num)
		}

		function tripletToBase64 (num) {
			return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
		}

		// go through the array every three bytes, we'll deal with trailing stuff later
		for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
			temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
			output += tripletToBase64(temp)
		}

		// pad the end with zeros, but make sure to not forget the extra bytes
		switch (extraBytes) {
			case 1:
				temp = uint8[uint8.length - 1]
				output += encode(temp >> 2)
				output += encode((temp << 4) & 0x3F)
				output += '=='
				break
			case 2:
				temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
				output += encode(temp >> 10)
				output += encode((temp >> 4) & 0x3F)
				output += encode((temp << 2) & 0x3F)
				output += '='
				break
		}

		return output
	}

	exports.toByteArray = b64ToByteArray
	exports.fromByteArray = uint8ToBase64
}(typeof exports === 'undefined' ? (this.base64js = {}) : exports))

},{}],9:[function(require,module,exports){
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
  var e, m
  var eLen = nBytes * 8 - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var nBits = -7
  var i = isLE ? (nBytes - 1) : 0
  var d = isLE ? -1 : 1
  var s = buffer[offset + i]

  i += d

  e = s & ((1 << (-nBits)) - 1)
  s >>= (-nBits)
  nBits += eLen
  for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}

  m = e & ((1 << (-nBits)) - 1)
  e >>= (-nBits)
  nBits += mLen
  for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}

  if (e === 0) {
    e = 1 - eBias
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity)
  } else {
    m = m + Math.pow(2, mLen)
    e = e - eBias
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}

exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
  var e, m, c
  var eLen = nBytes * 8 - mLen - 1
  var eMax = (1 << eLen) - 1
  var eBias = eMax >> 1
  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
  var i = isLE ? 0 : (nBytes - 1)
  var d = isLE ? 1 : -1
  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0

  value = Math.abs(value)

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0
    e = eMax
  } else {
    e = Math.floor(Math.log(value) / Math.LN2)
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--
      c *= 2
    }
    if (e + eBias >= 1) {
      value += rt / c
    } else {
      value += rt * Math.pow(2, 1 - eBias)
    }
    if (value * c >= 2) {
      e++
      c /= 2
    }

    if (e + eBias >= eMax) {
      m = 0
      e = eMax
    } else if (e + eBias >= 1) {
      m = (value * c - 1) * Math.pow(2, mLen)
      e = e + eBias
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
      e = 0
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}

  e = (e << mLen) | m
  eLen += mLen
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}

  buffer[offset + i - d] |= s * 128
}

},{}],10:[function(require,module,exports){
var toString = {}.toString;

module.exports = Array.isArray || function (arr) {
  return toString.call(arr) == '[object Array]';
};

},{}],11:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

function EventEmitter() {
  this._events = this._events || {};
  this._maxListeners = this._maxListeners || undefined;
}
module.exports = EventEmitter;

// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;

EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;

// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
EventEmitter.defaultMaxListeners = 10;

// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function(n) {
  if (!isNumber(n) || n < 0 || isNaN(n))
    throw TypeError('n must be a positive number');
  this._maxListeners = n;
  return this;
};

EventEmitter.prototype.emit = function(type) {
  var er, handler, len, args, i, listeners;

  if (!this._events)
    this._events = {};

  // If there is no 'error' event listener then throw.
  if (type === 'error') {
    if (!this._events.error ||
        (isObject(this._events.error) && !this._events.error.length)) {
      er = arguments[1];
      if (er instanceof Error) {
        throw er; // Unhandled 'error' event
      }
      throw TypeError('Uncaught, unspecified "error" event.');
    }
  }

  handler = this._events[type];

  if (isUndefined(handler))
    return false;

  if (isFunction(handler)) {
    switch (arguments.length) {
      // fast cases
      case 1:
        handler.call(this);
        break;
      case 2:
        handler.call(this, arguments[1]);
        break;
      case 3:
        handler.call(this, arguments[1], arguments[2]);
        break;
      // slower
      default:
        args = Array.prototype.slice.call(arguments, 1);
        handler.apply(this, args);
    }
  } else if (isObject(handler)) {
    args = Array.prototype.slice.call(arguments, 1);
    listeners = handler.slice();
    len = listeners.length;
    for (i = 0; i < len; i++)
      listeners[i].apply(this, args);
  }

  return true;
};

EventEmitter.prototype.addListener = function(type, listener) {
  var m;

  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  if (!this._events)
    this._events = {};

  // To avoid recursion in the case that type === "newListener"! Before
  // adding it to the listeners, first emit "newListener".
  if (this._events.newListener)
    this.emit('newListener', type,
              isFunction(listener.listener) ?
              listener.listener : listener);

  if (!this._events[type])
    // Optimize the case of one listener. Don't need the extra array object.
    this._events[type] = listener;
  else if (isObject(this._events[type]))
    // If we've already got an array, just append.
    this._events[type].push(listener);
  else
    // Adding the second element, need to change to array.
    this._events[type] = [this._events[type], listener];

  // Check for listener leak
  if (isObject(this._events[type]) && !this._events[type].warned) {
    if (!isUndefined(this._maxListeners)) {
      m = this._maxListeners;
    } else {
      m = EventEmitter.defaultMaxListeners;
    }

    if (m && m > 0 && this._events[type].length > m) {
      this._events[type].warned = true;
      console.error('(node) warning: possible EventEmitter memory ' +
                    'leak detected. %d listeners added. ' +
                    'Use emitter.setMaxListeners() to increase limit.',
                    this._events[type].length);
      if (typeof console.trace === 'function') {
        // not supported in IE 10
        console.trace();
      }
    }
  }

  return this;
};

EventEmitter.prototype.on = EventEmitter.prototype.addListener;

EventEmitter.prototype.once = function(type, listener) {
  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  var fired = false;

  function g() {
    this.removeListener(type, g);

    if (!fired) {
      fired = true;
      listener.apply(this, arguments);
    }
  }

  g.listener = listener;
  this.on(type, g);

  return this;
};

// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener = function(type, listener) {
  var list, position, length, i;

  if (!isFunction(listener))
    throw TypeError('listener must be a function');

  if (!this._events || !this._events[type])
    return this;

  list = this._events[type];
  length = list.length;
  position = -1;

  if (list === listener ||
      (isFunction(list.listener) && list.listener === listener)) {
    delete this._events[type];
    if (this._events.removeListener)
      this.emit('removeListener', type, listener);

  } else if (isObject(list)) {
    for (i = length; i-- > 0;) {
      if (list[i] === listener ||
          (list[i].listener && list[i].listener === listener)) {
        position = i;
        break;
      }
    }

    if (position < 0)
      return this;

    if (list.length === 1) {
      list.length = 0;
      delete this._events[type];
    } else {
      list.splice(position, 1);
    }

    if (this._events.removeListener)
      this.emit('removeListener', type, listener);
  }

  return this;
};

EventEmitter.prototype.removeAllListeners = function(type) {
  var key, listeners;

  if (!this._events)
    return this;

  // not listening for removeListener, no need to emit
  if (!this._events.removeListener) {
    if (arguments.length === 0)
      this._events = {};
    else if (this._events[type])
      delete this._events[type];
    return this;
  }

  // emit removeListener for all listeners on all events
  if (arguments.length === 0) {
    for (key in this._events) {
      if (key === 'removeListener') continue;
      this.removeAllListeners(key);
    }
    this.removeAllListeners('removeListener');
    this._events = {};
    return this;
  }

  listeners = this._events[type];

  if (isFunction(listeners)) {
    this.removeListener(type, listeners);
  } else if (listeners) {
    // LIFO order
    while (listeners.length)
      this.removeListener(type, listeners[listeners.length - 1]);
  }
  delete this._events[type];

  return this;
};

EventEmitter.prototype.listeners = function(type) {
  var ret;
  if (!this._events || !this._events[type])
    ret = [];
  else if (isFunction(this._events[type]))
    ret = [this._events[type]];
  else
    ret = this._events[type].slice();
  return ret;
};

EventEmitter.prototype.listenerCount = function(type) {
  if (this._events) {
    var evlistener = this._events[type];

    if (isFunction(evlistener))
      return 1;
    else if (evlistener)
      return evlistener.length;
  }
  return 0;
};

EventEmitter.listenerCount = function(emitter, type) {
  return emitter.listenerCount(type);
};

function isFunction(arg) {
  return typeof arg === 'function';
}

function isNumber(arg) {
  return typeof arg === 'number';
}

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}

function isUndefined(arg) {
  return arg === void 0;
}

},{}],12:[function(require,module,exports){
if (typeof Object.create === 'function') {
  // implementation from standard node.js 'util' module
  module.exports = function inherits(ctor, superCtor) {
    ctor.super_ = superCtor
    ctor.prototype = Object.create(superCtor.prototype, {
      constructor: {
        value: ctor,
        enumerable: false,
        writable: true,
        configurable: true
      }
    });
  };
} else {
  // old school shim for old browsers
  module.exports = function inherits(ctor, superCtor) {
    ctor.super_ = superCtor
    var TempCtor = function () {}
    TempCtor.prototype = superCtor.prototype
    ctor.prototype = new TempCtor()
    ctor.prototype.constructor = ctor
  }
}

},{}],13:[function(require,module,exports){
/**
 * Determine if an object is Buffer
 *
 * Author:   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
 * License:  MIT
 *
 * `npm install is-buffer`
 */

module.exports = function (obj) {
  return !!(obj != null &&
    (obj._isBuffer || // For Safari 5-7 (missing Object.prototype.constructor)
      (obj.constructor &&
      typeof obj.constructor.isBuffer === 'function' &&
      obj.constructor.isBuffer(obj))
    ))
}

},{}],14:[function(require,module,exports){
// shim for using process in browser

var process = module.exports = {};
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;

function cleanUpNextTick() {
    if (!draining || !currentQueue) {
        return;
    }
    draining = false;
    if (currentQueue.length) {
        queue = currentQueue.concat(queue);
    } else {
        queueIndex = -1;
    }
    if (queue.length) {
        drainQueue();
    }
}

function drainQueue() {
    if (draining) {
        return;
    }
    var timeout = setTimeout(cleanUpNextTick);
    draining = true;

    var len = queue.length;
    while(len) {
        currentQueue = queue;
        queue = [];
        while (++queueIndex < len) {
            if (currentQueue) {
                currentQueue[queueIndex].run();
            }
        }
        queueIndex = -1;
        len = queue.length;
    }
    currentQueue = null;
    draining = false;
    clearTimeout(timeout);
}

process.nextTick = function (fun) {
    var args = new Array(arguments.length - 1);
    if (arguments.length > 1) {
        for (var i = 1; i < arguments.length; i++) {
            args[i - 1] = arguments[i];
        }
    }
    queue.push(new Item(fun, args));
    if (queue.length === 1 && !draining) {
        setTimeout(drainQueue, 0);
    }
};

// v8 likes predictible objects
function Item(fun, array) {
    this.fun = fun;
    this.array = array;
}
Item.prototype.run = function () {
    this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};

function noop() {}

process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;

process.binding = function (name) {
    throw new Error('process.binding is not supported');
};

process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };

},{}],15:[function(require,module,exports){
module.exports = require("./lib/_stream_duplex.js")

},{"./lib/_stream_duplex.js":16}],16:[function(require,module,exports){
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.

'use strict';

/*<replacement>*/

var objectKeys = Object.keys || function (obj) {
  var keys = [];
  for (var key in obj) {
    keys.push(key);
  }return keys;
};
/*</replacement>*/

module.exports = Duplex;

/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');

util.inherits(Duplex, Readable);

var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
  var method = keys[v];
  if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}

function Duplex(options) {
  if (!(this instanceof Duplex)) return new Duplex(options);

  Readable.call(this, options);
  Writable.call(this, options);

  if (options && options.readable === false) this.readable = false;

  if (options && options.writable === false) this.writable = false;

  this.allowHalfOpen = true;
  if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;

  this.once('end', onend);
}

// the no-half-open enforcer
function onend() {
  // if we allow half-open state, or if the writable side ended,
  // then we're ok.
  if (this.allowHalfOpen || this._writableState.ended) return;

  // no more data can be written.
  // But allow more writes to happen in this tick.
  processNextTick(onEndNT, this);
}

function onEndNT(self) {
  self.end();
}

function forEach(xs, f) {
  for (var i = 0, l = xs.length; i < l; i++) {
    f(xs[i], i);
  }
}
},{"./_stream_readable":18,"./_stream_writable":20,"core-util-is":22,"inherits":12,"process-nextick-args":24}],17:[function(require,module,exports){
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.

'use strict';

module.exports = PassThrough;

var Transform = require('./_stream_transform');

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

util.inherits(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough)) return new PassThrough(options);

  Transform.call(this, options);
}

PassThrough.prototype._transform = function (chunk, encoding, cb) {
  cb(null, chunk);
};
},{"./_stream_transform":19,"core-util-is":22,"inherits":12}],18:[function(require,module,exports){
(function (process){
'use strict';

module.exports = Readable;

/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/

/*<replacement>*/
var isArray = require('isarray');
/*</replacement>*/

Readable.ReadableState = ReadableState;

/*<replacement>*/
var EE = require('events').EventEmitter;

var EElistenerCount = function (emitter, type) {
  return emitter.listeners(type).length;
};
/*</replacement>*/

/*<replacement>*/
var Stream;
(function () {
  try {
    Stream = require('st' + 'ream');
  } catch (_) {} finally {
    if (!Stream) Stream = require('events').EventEmitter;
  }
})();
/*</replacement>*/

var Buffer = require('buffer').Buffer;
/*<replacement>*/
var bufferShim = require('buffer-shims');
/*</replacement>*/

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

/*<replacement>*/
var debugUtil = require('util');
var debug = void 0;
if (debugUtil && debugUtil.debuglog) {
  debug = debugUtil.debuglog('stream');
} else {
  debug = function () {};
}
/*</replacement>*/

var StringDecoder;

util.inherits(Readable, Stream);

var hasPrependListener = typeof EE.prototype.prependListener === 'function';

function prependListener(emitter, event, fn) {
  if (hasPrependListener) return emitter.prependListener(event, fn);

  // This is a brutally ugly hack to make sure that our error handler
  // is attached before any userland ones.  NEVER DO THIS. This is here
  // only because this code needs to continue to work with older versions
  // of Node.js that do not include the prependListener() method. The goal
  // is to eventually remove this hack.
  if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}

var Duplex;
function ReadableState(options, stream) {
  Duplex = Duplex || require('./_stream_duplex');

  options = options || {};

  // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away
  this.objectMode = !!options.objectMode;

  if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;

  // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
  var hwm = options.highWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;
  this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;

  // cast to ints.
  this.highWaterMark = ~ ~this.highWaterMark;

  this.buffer = [];
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = null;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.
  this.needReadable = false;
  this.emittedReadable = false;
  this.readableListening = false;
  this.resumeScheduled = false;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // when piping, we only care about 'readable' events that happen
  // after read()ing all the bytes and not getting any pushback.
  this.ranOut = false;

  // the number of writers that are awaiting a drain event in .pipe()s
  this.awaitDrain = 0;

  // if true, a maybeReadMore has been scheduled
  this.readingMore = false;

  this.decoder = null;
  this.encoding = null;
  if (options.encoding) {
    if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
    this.encoding = options.encoding;
  }
}

var Duplex;
function Readable(options) {
  Duplex = Duplex || require('./_stream_duplex');

  if (!(this instanceof Readable)) return new Readable(options);

  this._readableState = new ReadableState(options, this);

  // legacy
  this.readable = true;

  if (options && typeof options.read === 'function') this._read = options.read;

  Stream.call(this);
}

// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
  var state = this._readableState;

  if (!state.objectMode && typeof chunk === 'string') {
    encoding = encoding || state.defaultEncoding;
    if (encoding !== state.encoding) {
      chunk = bufferShim.from(chunk, encoding);
      encoding = '';
    }
  }

  return readableAddChunk(this, state, chunk, encoding, false);
};

// Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
  var state = this._readableState;
  return readableAddChunk(this, state, chunk, '', true);
};

Readable.prototype.isPaused = function () {
  return this._readableState.flowing === false;
};

function readableAddChunk(stream, state, chunk, encoding, addToFront) {
  var er = chunkInvalid(state, chunk);
  if (er) {
    stream.emit('error', er);
  } else if (chunk === null) {
    state.reading = false;
    onEofChunk(stream, state);
  } else if (state.objectMode || chunk && chunk.length > 0) {
    if (state.ended && !addToFront) {
      var e = new Error('stream.push() after EOF');
      stream.emit('error', e);
    } else if (state.endEmitted && addToFront) {
      var _e = new Error('stream.unshift() after end event');
      stream.emit('error', _e);
    } else {
      var skipAdd;
      if (state.decoder && !addToFront && !encoding) {
        chunk = state.decoder.write(chunk);
        skipAdd = !state.objectMode && chunk.length === 0;
      }

      if (!addToFront) state.reading = false;

      // Don't add to the buffer if we've decoded to an empty string chunk and
      // we're not in object mode
      if (!skipAdd) {
        // if we want the data now, just emit it.
        if (state.flowing && state.length === 0 && !state.sync) {
          stream.emit('data', chunk);
          stream.read(0);
        } else {
          // update the buffer info.
          state.length += state.objectMode ? 1 : chunk.length;
          if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);

          if (state.needReadable) emitReadable(stream);
        }
      }

      maybeReadMore(stream, state);
    }
  } else if (!addToFront) {
    state.reading = false;
  }

  return needMoreData(state);
}

// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes.  This is to work around cases where hwm=0,
// such as the repl.  Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
  return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
}

// backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
  if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
  this._readableState.decoder = new StringDecoder(enc);
  this._readableState.encoding = enc;
  return this;
};

// Don't raise the hwm > 8MB
var MAX_HWM = 0x800000;
function computeNewHighWaterMark(n) {
  if (n >= MAX_HWM) {
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2
    n--;
    n |= n >>> 1;
    n |= n >>> 2;
    n |= n >>> 4;
    n |= n >>> 8;
    n |= n >>> 16;
    n++;
  }
  return n;
}

function howMuchToRead(n, state) {
  if (state.length === 0 && state.ended) return 0;

  if (state.objectMode) return n === 0 ? 0 : 1;

  if (n === null || isNaN(n)) {
    // only flow one buffer at a time
    if (state.flowing && state.buffer.length) return state.buffer[0].length;else return state.length;
  }

  if (n <= 0) return 0;

  // If we're asking for more than the target buffer level,
  // then raise the water mark.  Bump up to the next highest
  // power of 2, to prevent increasing it excessively in tiny
  // amounts.
  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);

  // don't have that much.  return null, unless we've ended.
  if (n > state.length) {
    if (!state.ended) {
      state.needReadable = true;
      return 0;
    } else {
      return state.length;
    }
  }

  return n;
}

// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
  debug('read', n);
  var state = this._readableState;
  var nOrig = n;

  if (typeof n !== 'number' || n > 0) state.emittedReadable = false;

  // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.
  if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
    debug('read: emitReadable', state.length, state.ended);
    if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state);

  // if we've ended, and we're now clear, then finish it up.
  if (n === 0 && state.ended) {
    if (state.length === 0) endReadable(this);
    return null;
  }

  // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.

  // if we need a readable event, then we need to do some reading.
  var doRead = state.needReadable;
  debug('need readable', doRead);

  // if we currently have less than the highWaterMark, then also read some
  if (state.length === 0 || state.length - n < state.highWaterMark) {
    doRead = true;
    debug('length less than watermark', doRead);
  }

  // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.
  if (state.ended || state.reading) {
    doRead = false;
    debug('reading or ended', doRead);
  }

  if (doRead) {
    debug('do read');
    state.reading = true;
    state.sync = true;
    // if the length is currently zero, then we *need* a readable event.
    if (state.length === 0) state.needReadable = true;
    // call internal read method
    this._read(state.highWaterMark);
    state.sync = false;
  }

  // If _read pushed data synchronously, then `reading` will be false,
  // and we need to re-evaluate how much data we can return to the user.
  if (doRead && !state.reading) n = howMuchToRead(nOrig, state);

  var ret;
  if (n > 0) ret = fromList(n, state);else ret = null;

  if (ret === null) {
    state.needReadable = true;
    n = 0;
  }

  state.length -= n;

  // If we have nothing in the buffer, then we want to know
  // as soon as we *do* get something into the buffer.
  if (state.length === 0 && !state.ended) state.needReadable = true;

  // If we tried to read() past the EOF, then emit end on the next tick.
  if (nOrig !== n && state.ended && state.length === 0) endReadable(this);

  if (ret !== null) this.emit('data', ret);

  return ret;
};

function chunkInvalid(state, chunk) {
  var er = null;
  if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  return er;
}

function onEofChunk(stream, state) {
  if (state.ended) return;
  if (state.decoder) {
    var chunk = state.decoder.end();
    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }
  state.ended = true;

  // emit 'readable' now to make sure it gets picked up.
  emitReadable(stream);
}

// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
  var state = stream._readableState;
  state.needReadable = false;
  if (!state.emittedReadable) {
    debug('emitReadable', state.flowing);
    state.emittedReadable = true;
    if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
  }
}

function emitReadable_(stream) {
  debug('emit readable');
  stream.emit('readable');
  flow(stream);
}

// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    processNextTick(maybeReadMore_, stream, state);
  }
}

function maybeReadMore_(stream, state) {
  var len = state.length;
  while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
    debug('maybeReadMore read 0');
    stream.read(0);
    if (len === state.length)
      // didn't get any data, stop spinning.
      break;else len = state.length;
  }
  state.readingMore = false;
}

// abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
  this.emit('error', new Error('not implemented'));
};

Readable.prototype.pipe = function (dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;
    case 1:
      state.pipes = [state.pipes, dest];
      break;
    default:
      state.pipes.push(dest);
      break;
  }
  state.pipesCount += 1;
  debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);

  var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;

  var endFn = doEnd ? onend : cleanup;
  if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);

  dest.on('unpipe', onunpipe);
  function onunpipe(readable) {
    debug('onunpipe');
    if (readable === src) {
      cleanup();
    }
  }

  function onend() {
    debug('onend');
    dest.end();
  }

  // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.
  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);

  var cleanedUp = false;
  function cleanup() {
    debug('cleanup');
    // cleanup event handlers once the pipe is broken
    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', cleanup);
    src.removeListener('data', ondata);

    cleanedUp = true;

    // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.
    if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
  }

  src.on('data', ondata);
  function ondata(chunk) {
    debug('ondata');
    var ret = dest.write(chunk);
    if (false === ret) {
      // If the user unpiped during `dest.write()`, it is possible
      // to get stuck in a permanently paused state if that write
      // also returned false.
      // => Check whether `dest` is still a piping destination.
      if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
        debug('false write response, pause', src._readableState.awaitDrain);
        src._readableState.awaitDrain++;
      }
      src.pause();
    }
  }

  // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.
  function onerror(er) {
    debug('onerror', er);
    unpipe();
    dest.removeListener('error', onerror);
    if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
  }

  // Make sure our error handler is attached before userland ones.
  prependListener(dest, 'error', onerror);

  // Both close and finish should trigger unpipe, but only once.
  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }
  dest.once('close', onclose);
  function onfinish() {
    debug('onfinish');
    dest.removeListener('close', onclose);
    unpipe();
  }
  dest.once('finish', onfinish);

  function unpipe() {
    debug('unpipe');
    src.unpipe(dest);
  }

  // tell the dest that it's being piped to
  dest.emit('pipe', src);

  // start the flow if it hasn't been started already.
  if (!state.flowing) {
    debug('pipe resume');
    src.resume();
  }

  return dest;
};

function pipeOnDrain(src) {
  return function () {
    var state = src._readableState;
    debug('pipeOnDrain', state.awaitDrain);
    if (state.awaitDrain) state.awaitDrain--;
    if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
      state.flowing = true;
      flow(src);
    }
  };
}

Readable.prototype.unpipe = function (dest) {
  var state = this._readableState;

  // if we're not piping anywhere, then do nothing.
  if (state.pipesCount === 0) return this;

  // just one destination.  most common case.
  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes) return this;

    if (!dest) dest = state.pipes;

    // got a match.
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;
    if (dest) dest.emit('unpipe', this);
    return this;
  }

  // slow case. multiple pipe destinations.

  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    state.flowing = false;

    for (var _i = 0; _i < len; _i++) {
      dests[_i].emit('unpipe', this);
    }return this;
  }

  // try to find the right one.
  var i = indexOf(state.pipes, dest);
  if (i === -1) return this;

  state.pipes.splice(i, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1) state.pipes = state.pipes[0];

  dest.emit('unpipe', this);

  return this;
};

// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);

  // If listening to data, and it has not explicitly been paused,
  // then call resume to start the flow of data on the next tick.
  if (ev === 'data' && false !== this._readableState.flowing) {
    this.resume();
  }

  if (ev === 'readable' && !this._readableState.endEmitted) {
    var state = this._readableState;
    if (!state.readableListening) {
      state.readableListening = true;
      state.emittedReadable = false;
      state.needReadable = true;
      if (!state.reading) {
        processNextTick(nReadingNextTick, this);
      } else if (state.length) {
        emitReadable(this, state);
      }
    }
  }

  return res;
};
Readable.prototype.addListener = Readable.prototype.on;

function nReadingNextTick(self) {
  debug('readable nexttick read 0');
  self.read(0);
}

// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
  var state = this._readableState;
  if (!state.flowing) {
    debug('resume');
    state.flowing = true;
    resume(this, state);
  }
  return this;
};

function resume(stream, state) {
  if (!state.resumeScheduled) {
    state.resumeScheduled = true;
    processNextTick(resume_, stream, state);
  }
}

function resume_(stream, state) {
  if (!state.reading) {
    debug('resume read 0');
    stream.read(0);
  }

  state.resumeScheduled = false;
  stream.emit('resume');
  flow(stream);
  if (state.flowing && !state.reading) stream.read(0);
}

Readable.prototype.pause = function () {
  debug('call pause flowing=%j', this._readableState.flowing);
  if (false !== this._readableState.flowing) {
    debug('pause');
    this._readableState.flowing = false;
    this.emit('pause');
  }
  return this;
};

function flow(stream) {
  var state = stream._readableState;
  debug('flow', state.flowing);
  if (state.flowing) {
    do {
      var chunk = stream.read();
    } while (null !== chunk && state.flowing);
  }
}

// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
  var state = this._readableState;
  var paused = false;

  var self = this;
  stream.on('end', function () {
    debug('wrapped end');
    if (state.decoder && !state.ended) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length) self.push(chunk);
    }

    self.push(null);
  });

  stream.on('data', function (chunk) {
    debug('wrapped data');
    if (state.decoder) chunk = state.decoder.write(chunk);

    // don't skip over falsy values in objectMode
    if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;

    var ret = self.push(chunk);
    if (!ret) {
      paused = true;
      stream.pause();
    }
  });

  // proxy all the other methods.
  // important when wrapping filters and duplexes.
  for (var i in stream) {
    if (this[i] === undefined && typeof stream[i] === 'function') {
      this[i] = function (method) {
        return function () {
          return stream[method].apply(stream, arguments);
        };
      }(i);
    }
  }

  // proxy certain important events.
  var events = ['error', 'close', 'destroy', 'pause', 'resume'];
  forEach(events, function (ev) {
    stream.on(ev, self.emit.bind(self, ev));
  });

  // when we try to consume some more bytes, simply unpause the
  // underlying stream.
  self._read = function (n) {
    debug('wrapped _read', n);
    if (paused) {
      paused = false;
      stream.resume();
    }
  };

  return self;
};

// exposed for testing purposes only.
Readable._fromList = fromList;

// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
  var list = state.buffer;
  var length = state.length;
  var stringMode = !!state.decoder;
  var objectMode = !!state.objectMode;
  var ret;

  // nothing in the list, definitely empty.
  if (list.length === 0) return null;

  if (length === 0) ret = null;else if (objectMode) ret = list.shift();else if (!n || n >= length) {
    // read it all, truncate the array.
    if (stringMode) ret = list.join('');else if (list.length === 1) ret = list[0];else ret = Buffer.concat(list, length);
    list.length = 0;
  } else {
    // read just some of it.
    if (n < list[0].length) {
      // just take a part of the first list item.
      // slice is the same for buffers and strings.
      var buf = list[0];
      ret = buf.slice(0, n);
      list[0] = buf.slice(n);
    } else if (n === list[0].length) {
      // first list is a perfect match
      ret = list.shift();
    } else {
      // complex case.
      // we have enough to cover it, but it spans past the first buffer.
      if (stringMode) ret = '';else ret = bufferShim.allocUnsafe(n);

      var c = 0;
      for (var i = 0, l = list.length; i < l && c < n; i++) {
        var _buf = list[0];
        var cpy = Math.min(n - c, _buf.length);

        if (stringMode) ret += _buf.slice(0, cpy);else _buf.copy(ret, c, 0, cpy);

        if (cpy < _buf.length) list[0] = _buf.slice(cpy);else list.shift();

        c += cpy;
      }
    }
  }

  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;

  // If we get here before consuming all the bytes, then that is a
  // bug in node.  Should never happen.
  if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');

  if (!state.endEmitted) {
    state.ended = true;
    processNextTick(endReadableNT, state, stream);
  }
}

function endReadableNT(state, stream) {
  // Check that we didn't get one last unshift.
  if (!state.endEmitted && state.length === 0) {
    state.endEmitted = true;
    stream.readable = false;
    stream.emit('end');
  }
}

function forEach(xs, f) {
  for (var i = 0, l = xs.length; i < l; i++) {
    f(xs[i], i);
  }
}

function indexOf(xs, x) {
  for (var i = 0, l = xs.length; i < l; i++) {
    if (xs[i] === x) return i;
  }
  return -1;
}
}).call(this,require('_process'))
},{"./_stream_duplex":16,"_process":14,"buffer":7,"buffer-shims":21,"core-util-is":22,"events":11,"inherits":12,"isarray":23,"process-nextick-args":24,"string_decoder/":31,"util":6}],19:[function(require,module,exports){
// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.

'use strict';

module.exports = Transform;

var Duplex = require('./_stream_duplex');

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

util.inherits(Transform, Duplex);

function TransformState(stream) {
  this.afterTransform = function (er, data) {
    return afterTransform(stream, er, data);
  };

  this.needTransform = false;
  this.transforming = false;
  this.writecb = null;
  this.writechunk = null;
  this.writeencoding = null;
}

function afterTransform(stream, er, data) {
  var ts = stream._transformState;
  ts.transforming = false;

  var cb = ts.writecb;

  if (!cb) return stream.emit('error', new Error('no writecb in Transform class'));

  ts.writechunk = null;
  ts.writecb = null;

  if (data !== null && data !== undefined) stream.push(data);

  cb(er);

  var rs = stream._readableState;
  rs.reading = false;
  if (rs.needReadable || rs.length < rs.highWaterMark) {
    stream._read(rs.highWaterMark);
  }
}

function Transform(options) {
  if (!(this instanceof Transform)) return new Transform(options);

  Duplex.call(this, options);

  this._transformState = new TransformState(this);

  // when the writable side finishes, then flush out anything remaining.
  var stream = this;

  // start out asking for a readable event once data is transformed.
  this._readableState.needReadable = true;

  // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.
  this._readableState.sync = false;

  if (options) {
    if (typeof options.transform === 'function') this._transform = options.transform;

    if (typeof options.flush === 'function') this._flush = options.flush;
  }

  this.once('prefinish', function () {
    if (typeof this._flush === 'function') this._flush(function (er) {
      done(stream, er);
    });else done(stream);
  });
}

Transform.prototype.push = function (chunk, encoding) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk, encoding);
};

// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
  throw new Error('Not implemented');
};

Transform.prototype._write = function (chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;
  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
  }
};

// Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
  var ts = this._transformState;

  if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
    ts.transforming = true;
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};

function done(stream, er) {
  if (er) return stream.emit('error', er);

  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided
  var ws = stream._writableState;
  var ts = stream._transformState;

  if (ws.length) throw new Error('Calling transform done when ws.length != 0');

  if (ts.transforming) throw new Error('Calling transform done when still transforming');

  return stream.push(null);
}
},{"./_stream_duplex":16,"core-util-is":22,"inherits":12}],20:[function(require,module,exports){
(function (process){
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.

'use strict';

module.exports = Writable;

/*<replacement>*/
var processNextTick = require('process-nextick-args');
/*</replacement>*/

/*<replacement>*/
var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
/*</replacement>*/

Writable.WritableState = WritableState;

/*<replacement>*/
var util = require('core-util-is');
util.inherits = require('inherits');
/*</replacement>*/

/*<replacement>*/
var internalUtil = {
  deprecate: require('util-deprecate')
};
/*</replacement>*/

/*<replacement>*/
var Stream;
(function () {
  try {
    Stream = require('st' + 'ream');
  } catch (_) {} finally {
    if (!Stream) Stream = require('events').EventEmitter;
  }
})();
/*</replacement>*/

var Buffer = require('buffer').Buffer;
/*<replacement>*/
var bufferShim = require('buffer-shims');
/*</replacement>*/

util.inherits(Writable, Stream);

function nop() {}

function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
  this.next = null;
}

var Duplex;
function WritableState(options, stream) {
  Duplex = Duplex || require('./_stream_duplex');

  options = options || {};

  // object stream flag to indicate whether or not this stream
  // contains buffers or objects.
  this.objectMode = !!options.objectMode;

  if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;

  // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()
  var hwm = options.highWaterMark;
  var defaultHwm = this.objectMode ? 16 : 16 * 1024;
  this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;

  // cast to ints.
  this.highWaterMark = ~ ~this.highWaterMark;

  this.needDrain = false;
  // at the start of calling end()
  this.ending = false;
  // when end() has been called, and returned
  this.ended = false;
  // when 'finish' is emitted
  this.finished = false;

  // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.
  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode;

  // Crypto is kind of old and crusty.  Historically, its default string
  // encoding is 'binary' so we have to make this configurable.
  // Everything else in the universe uses 'utf8', though.
  this.defaultEncoding = options.defaultEncoding || 'utf8';

  // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.
  this.length = 0;

  // a flag to see when we're in the middle of a write.
  this.writing = false;

  // when true all writes will be buffered until .uncork() call
  this.corked = 0;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, because any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.
  this.bufferProcessing = false;

  // the callback that's passed to _write(chunk,cb)
  this.onwrite = function (er) {
    onwrite(stream, er);
  };

  // the callback that the user supplies to write(chunk,encoding,cb)
  this.writecb = null;

  // the amount that is being written when _write is called.
  this.writelen = 0;

  this.bufferedRequest = null;
  this.lastBufferedRequest = null;

  // number of pending user-supplied write callbacks
  // this must be 0 before 'finish' can be emitted
  this.pendingcb = 0;

  // emit prefinish if the only thing we're waiting for is _write cbs
  // This is relevant for synchronous Transform streams
  this.prefinished = false;

  // True if the error was already emitted and should not be thrown again
  this.errorEmitted = false;

  // count buffered requests
  this.bufferedRequestCount = 0;

  // allocate the first CorkedRequest, there is always
  // one allocated and free to use, and we maintain at most two
  this.corkedRequestsFree = new CorkedRequest(this);
}

WritableState.prototype.getBuffer = function writableStateGetBuffer() {
  var current = this.bufferedRequest;
  var out = [];
  while (current) {
    out.push(current);
    current = current.next;
  }
  return out;
};

(function () {
  try {
    Object.defineProperty(WritableState.prototype, 'buffer', {
      get: internalUtil.deprecate(function () {
        return this.getBuffer();
      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.')
    });
  } catch (_) {}
})();

var Duplex;
function Writable(options) {
  Duplex = Duplex || require('./_stream_duplex');

  // Writable ctor is applied to Duplexes, though they're not
  // instanceof Writable, they're instanceof Readable.
  if (!(this instanceof Writable) && !(this instanceof Duplex)) return new Writable(options);

  this._writableState = new WritableState(options, this);

  // legacy.
  this.writable = true;

  if (options) {
    if (typeof options.write === 'function') this._write = options.write;

    if (typeof options.writev === 'function') this._writev = options.writev;
  }

  Stream.call(this);
}

// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
  this.emit('error', new Error('Cannot pipe, not readable'));
};

function writeAfterEnd(stream, cb) {
  var er = new Error('write after end');
  // TODO: defer error events consistently everywhere, not just the cb
  stream.emit('error', er);
  processNextTick(cb, er);
}

// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
  var valid = true;
  var er = false;
  // Always throw error if a null is written
  // if we are not in object mode then throw
  // if it is not a buffer, string, or undefined.
  if (chunk === null) {
    er = new TypeError('May not write null values to stream');
  } else if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  if (er) {
    stream.emit('error', er);
    processNextTick(cb, er);
    valid = false;
  }
  return valid;
}

Writable.prototype.write = function (chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (Buffer.isBuffer(chunk)) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;

  if (typeof cb !== 'function') cb = nop;

  if (state.ended) writeAfterEnd(this, cb);else if (validChunk(this, state, chunk, cb)) {
    state.pendingcb++;
    ret = writeOrBuffer(this, state, chunk, encoding, cb);
  }

  return ret;
};

Writable.prototype.cork = function () {
  var state = this._writableState;

  state.corked++;
};

Writable.prototype.uncork = function () {
  var state = this._writableState;

  if (state.corked) {
    state.corked--;

    if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
  }
};

Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
  // node::ParseEncoding() requires lower case.
  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
  this._writableState.defaultEncoding = encoding;
  return this;
};

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
    chunk = bufferShim.from(chunk, encoding);
  }
  return chunk;
}

// if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
  chunk = decodeChunk(state, chunk, encoding);

  if (Buffer.isBuffer(chunk)) encoding = 'buffer';
  var len = state.objectMode ? 1 : chunk.length;

  state.length += len;

  var ret = state.length < state.highWaterMark;
  // we must ensure that previous needDrain will not be reset to false.
  if (!ret) state.needDrain = true;

  if (state.writing || state.corked) {
    var last = state.lastBufferedRequest;
    state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);
    if (last) {
      last.next = state.lastBufferedRequest;
    } else {
      state.bufferedRequest = state.lastBufferedRequest;
    }
    state.bufferedRequestCount += 1;
  } else {
    doWrite(stream, state, false, len, chunk, encoding, cb);
  }

  return ret;
}

function doWrite(stream, state, writev, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  --state.pendingcb;
  if (sync) processNextTick(cb, er);else cb(er);

  stream._writableState.errorEmitted = true;
  stream.emit('error', er);
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;

  onwriteStateUpdate(state);

  if (er) onwriteError(stream, state, sync, er, cb);else {
    // Check if we're actually ready to finish, but don't emit yet
    var finished = needFinish(state);

    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
      clearBuffer(stream, state);
    }

    if (sync) {
      /*<replacement>*/
      asyncWrite(afterWrite, stream, state, finished, cb);
      /*</replacement>*/
    } else {
        afterWrite(stream, state, finished, cb);
      }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished) onwriteDrain(stream, state);
  state.pendingcb--;
  cb();
  finishMaybe(stream, state);
}

// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
}

// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
  state.bufferProcessing = true;
  var entry = state.bufferedRequest;

  if (stream._writev && entry && entry.next) {
    // Fast case, write everything using _writev()
    var l = state.bufferedRequestCount;
    var buffer = new Array(l);
    var holder = state.corkedRequestsFree;
    holder.entry = entry;

    var count = 0;
    while (entry) {
      buffer[count] = entry;
      entry = entry.next;
      count += 1;
    }

    doWrite(stream, state, true, state.length, buffer, '', holder.finish);

    // doWrite is almost always async, defer these to save a bit of time
    // as the hot path ends with doWrite
    state.pendingcb++;
    state.lastBufferedRequest = null;
    if (holder.next) {
      state.corkedRequestsFree = holder.next;
      holder.next = null;
    } else {
      state.corkedRequestsFree = new CorkedRequest(state);
    }
  } else {
    // Slow case, write chunks one-by-one
    while (entry) {
      var chunk = entry.chunk;
      var encoding = entry.encoding;
      var cb = entry.callback;
      var len = state.objectMode ? 1 : chunk.length;

      doWrite(stream, state, false, len, chunk, encoding, cb);
      entry = entry.next;
      // if we didn't call the onwrite immediately, then
      // it means that we need to wait until it does.
      // also, that means that the chunk and cb are currently
      // being processed, so move the buffer counter past them.
      if (state.writing) {
        break;
      }
    }

    if (entry === null) state.lastBufferedRequest = null;
  }

  state.bufferedRequestCount = 0;
  state.bufferedRequest = entry;
  state.bufferProcessing = false;
}

Writable.prototype._write = function (chunk, encoding, cb) {
  cb(new Error('not implemented'));
};

Writable.prototype._writev = null;

Writable.prototype.end = function (chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);

  // .end() fully uncorks
  if (state.corked) {
    state.corked = 1;
    this.uncork();
  }

  // ignore unnecessary end() calls.
  if (!state.ending && !state.finished) endWritable(this, state, cb);
};

function needFinish(state) {
  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}

function prefinish(stream, state) {
  if (!state.prefinished) {
    state.prefinished = true;
    stream.emit('prefinish');
  }
}

function finishMaybe(stream, state) {
  var need = needFinish(state);
  if (need) {
    if (state.pendingcb === 0) {
      prefinish(stream, state);
      state.finished = true;
      stream.emit('finish');
    } else {
      prefinish(stream, state);
    }
  }
  return need;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);
  if (cb) {
    if (state.finished) processNextTick(cb);else stream.once('finish', cb);
  }
  state.ended = true;
  stream.writable = false;
}

// It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
  var _this = this;

  this.next = null;
  this.entry = null;

  this.finish = function (err) {
    var entry = _this.entry;
    _this.entry = null;
    while (entry) {
      var cb = entry.callback;
      state.pendingcb--;
      cb(err);
      entry = entry.next;
    }
    if (state.corkedRequestsFree) {
      state.corkedRequestsFree.next = _this;
    } else {
      state.corkedRequestsFree = _this;
    }
  };
}
}).call(this,require('_process'))
},{"./_stream_duplex":16,"_process":14,"buffer":7,"buffer-shims":21,"core-util-is":22,"events":11,"inherits":12,"process-nextick-args":24,"util-deprecate":25}],21:[function(require,module,exports){
(function (global){
'use strict';

var buffer = require('buffer');
var Buffer = buffer.Buffer;
var SlowBuffer = buffer.SlowBuffer;
var MAX_LEN = buffer.kMaxLength || 2147483647;
exports.alloc = function alloc(size, fill, encoding) {
  if (typeof Buffer.alloc === 'function') {
    return Buffer.alloc(size, fill, encoding);
  }
  if (typeof encoding === 'number') {
    throw new TypeError('encoding must not be number');
  }
  if (typeof size !== 'number') {
    throw new TypeError('size must be a number');
  }
  if (size > MAX_LEN) {
    throw new RangeError('size is too large');
  }
  var enc = encoding;
  var _fill = fill;
  if (_fill === undefined) {
    enc = undefined;
    _fill = 0;
  }
  var buf = new Buffer(size);
  if (typeof _fill === 'string') {
    var fillBuf = new Buffer(_fill, enc);
    var flen = fillBuf.length;
    var i = -1;
    while (++i < size) {
      buf[i] = fillBuf[i % flen];
    }
  } else {
    buf.fill(_fill);
  }
  return buf;
}
exports.allocUnsafe = function allocUnsafe(size) {
  if (typeof Buffer.allocUnsafe === 'function') {
    return Buffer.allocUnsafe(size);
  }
  if (typeof size !== 'number') {
    throw new TypeError('size must be a number');
  }
  if (size > MAX_LEN) {
    throw new RangeError('size is too large');
  }
  return new Buffer(size);
}
exports.from = function from(value, encodingOrOffset, length) {
  if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) {
    return Buffer.from(value, encodingOrOffset, length);
  }
  if (typeof value === 'number') {
    throw new TypeError('"value" argument must not be a number');
  }
  if (typeof value === 'string') {
    return new Buffer(value, encodingOrOffset);
  }
  if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
    var offset = encodingOrOffset;
    if (arguments.length === 1) {
      return new Buffer(value);
    }
    if (typeof offset === 'undefined') {
      offset = 0;
    }
    var len = length;
    if (typeof len === 'undefined') {
      len = value.byteLength - offset;
    }
    if (offset >= value.byteLength) {
      throw new RangeError('\'offset\' is out of bounds');
    }
    if (len > value.byteLength - offset) {
      throw new RangeError('\'length\' is out of bounds');
    }
    return new Buffer(value.slice(offset, offset + len));
  }
  if (Buffer.isBuffer(value)) {
    var out = new Buffer(value.length);
    value.copy(out, 0, 0, value.length);
    return out;
  }
  if (value) {
    if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) {
      return new Buffer(value);
    }
    if (value.type === 'Buffer' && Array.isArray(value.data)) {
      return new Buffer(value.data);
    }
  }

  throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.');
}
exports.allocUnsafeSlow = function allocUnsafeSlow(size) {
  if (typeof Buffer.allocUnsafeSlow === 'function') {
    return Buffer.allocUnsafeSlow(size);
  }
  if (typeof size !== 'number') {
    throw new TypeError('size must be a number');
  }
  if (size >= MAX_LEN) {
    throw new RangeError('size is too large');
  }
  return new SlowBuffer(size);
}

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"buffer":7}],22:[function(require,module,exports){
(function (Buffer){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// NOTE: These type checking functions intentionally don't use `instanceof`
// because it is fragile and can be easily faked with `Object.create()`.

function isArray(arg) {
  if (Array.isArray) {
    return Array.isArray(arg);
  }
  return objectToString(arg) === '[object Array]';
}
exports.isArray = isArray;

function isBoolean(arg) {
  return typeof arg === 'boolean';
}
exports.isBoolean = isBoolean;

function isNull(arg) {
  return arg === null;
}
exports.isNull = isNull;

function isNullOrUndefined(arg) {
  return arg == null;
}
exports.isNullOrUndefined = isNullOrUndefined;

function isNumber(arg) {
  return typeof arg === 'number';
}
exports.isNumber = isNumber;

function isString(arg) {
  return typeof arg === 'string';
}
exports.isString = isString;

function isSymbol(arg) {
  return typeof arg === 'symbol';
}
exports.isSymbol = isSymbol;

function isUndefined(arg) {
  return arg === void 0;
}
exports.isUndefined = isUndefined;

function isRegExp(re) {
  return objectToString(re) === '[object RegExp]';
}
exports.isRegExp = isRegExp;

function isObject(arg) {
  return typeof arg === 'object' && arg !== null;
}
exports.isObject = isObject;

function isDate(d) {
  return objectToString(d) === '[object Date]';
}
exports.isDate = isDate;

function isError(e) {
  return (objectToString(e) === '[object Error]' || e instanceof Error);
}
exports.isError = isError;

function isFunction(arg) {
  return typeof arg === 'function';
}
exports.isFunction = isFunction;

function isPrimitive(arg) {
  return arg === null ||
         typeof arg === 'boolean' ||
         typeof arg === 'number' ||
         typeof arg === 'string' ||
         typeof arg === 'symbol' ||  // ES6 symbol
         typeof arg === 'undefined';
}
exports.isPrimitive = isPrimitive;

exports.isBuffer = Buffer.isBuffer;

function objectToString(o) {
  return Object.prototype.toString.call(o);
}

}).call(this,{"isBuffer":require("../../../../insert-module-globals/node_modules/is-buffer/index.js")})
},{"../../../../insert-module-globals/node_modules/is-buffer/index.js":13}],23:[function(require,module,exports){
arguments[4][10][0].apply(exports,arguments)
},{"dup":10}],24:[function(require,module,exports){
(function (process){
'use strict';

if (!process.version ||
    process.version.indexOf('v0.') === 0 ||
    process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
  module.exports = nextTick;
} else {
  module.exports = process.nextTick;
}

function nextTick(fn, arg1, arg2, arg3) {
  if (typeof fn !== 'function') {
    throw new TypeError('"callback" argument must be a function');
  }
  var len = arguments.length;
  var args, i;
  switch (len) {
  case 0:
  case 1:
    return process.nextTick(fn);
  case 2:
    return process.nextTick(function afterTickOne() {
      fn.call(null, arg1);
    });
  case 3:
    return process.nextTick(function afterTickTwo() {
      fn.call(null, arg1, arg2);
    });
  case 4:
    return process.nextTick(function afterTickThree() {
      fn.call(null, arg1, arg2, arg3);
    });
  default:
    args = new Array(len - 1);
    i = 0;
    while (i < args.length) {
      args[i++] = arguments[i];
    }
    return process.nextTick(function afterTick() {
      fn.apply(null, args);
    });
  }
}

}).call(this,require('_process'))
},{"_process":14}],25:[function(require,module,exports){
(function (global){

/**
 * Module exports.
 */

module.exports = deprecate;

/**
 * Mark that a method should not be used.
 * Returns a modified function which warns once by default.
 *
 * If `localStorage.noDeprecation = true` is set, then it is a no-op.
 *
 * If `localStorage.throwDeprecation = true` is set, then deprecated functions
 * will throw an Error when invoked.
 *
 * If `localStorage.traceDeprecation = true` is set, then deprecated functions
 * will invoke `console.trace()` instead of `console.error()`.
 *
 * @param {Function} fn - the function to deprecate
 * @param {String} msg - the string to print to the console when `fn` is invoked
 * @returns {Function} a new "deprecated" version of `fn`
 * @api public
 */

function deprecate (fn, msg) {
  if (config('noDeprecation')) {
    return fn;
  }

  var warned = false;
  function deprecated() {
    if (!warned) {
      if (config('throwDeprecation')) {
        throw new Error(msg);
      } else if (config('traceDeprecation')) {
        console.trace(msg);
      } else {
        console.warn(msg);
      }
      warned = true;
    }
    return fn.apply(this, arguments);
  }

  return deprecated;
}

/**
 * Checks `localStorage` for boolean values for the given `name`.
 *
 * @param {String} name
 * @returns {Boolean}
 * @api private
 */

function config (name) {
  // accessing global.localStorage can trigger a DOMException in sandboxed iframes
  try {
    if (!global.localStorage) return false;
  } catch (_) {
    return false;
  }
  var val = global.localStorage[name];
  if (null == val) return false;
  return String(val).toLowerCase() === 'true';
}

}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}],26:[function(require,module,exports){
module.exports = require("./lib/_stream_passthrough.js")

},{"./lib/_stream_passthrough.js":17}],27:[function(require,module,exports){
(function (process){
var Stream = (function (){
  try {
    return require('st' + 'ream'); // hack to fix a circular dependency issue when used with browserify
  } catch(_){}
}());
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = Stream || exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');

if (!process.browser && process.env.READABLE_STREAM === 'disable' && Stream) {
  module.exports = Stream;
}

}).call(this,require('_process'))
},{"./lib/_stream_duplex.js":16,"./lib/_stream_passthrough.js":17,"./lib/_stream_readable.js":18,"./lib/_stream_transform.js":19,"./lib/_stream_writable.js":20,"_process":14}],28:[function(require,module,exports){
module.exports = require("./lib/_stream_transform.js")

},{"./lib/_stream_transform.js":19}],29:[function(require,module,exports){
module.exports = require("./lib/_stream_writable.js")

},{"./lib/_stream_writable.js":20}],30:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

module.exports = Stream;

var EE = require('events').EventEmitter;
var inherits = require('inherits');

inherits(Stream, EE);
Stream.Readable = require('readable-stream/readable.js');
Stream.Writable = require('readable-stream/writable.js');
Stream.Duplex = require('readable-stream/duplex.js');
Stream.Transform = require('readable-stream/transform.js');
Stream.PassThrough = require('readable-stream/passthrough.js');

// Backwards-compat with node 0.4.x
Stream.Stream = Stream;



// old-style streams.  Note that the pipe method (the only relevant
// part of this class) is overridden in the Readable class.

function Stream() {
  EE.call(this);
}

Stream.prototype.pipe = function(dest, options) {
  var source = this;

  function ondata(chunk) {
    if (dest.writable) {
      if (false === dest.write(chunk) && source.pause) {
        source.pause();
      }
    }
  }

  source.on('data', ondata);

  function ondrain() {
    if (source.readable && source.resume) {
      source.resume();
    }
  }

  dest.on('drain', ondrain);

  // If the 'end' option is not supplied, dest.end() will be called when
  // source gets the 'end' or 'close' events.  Only dest.end() once.
  if (!dest._isStdio && (!options || options.end !== false)) {
    source.on('end', onend);
    source.on('close', onclose);
  }

  var didOnEnd = false;
  function onend() {
    if (didOnEnd) return;
    didOnEnd = true;

    dest.end();
  }


  function onclose() {
    if (didOnEnd) return;
    didOnEnd = true;

    if (typeof dest.destroy === 'function') dest.destroy();
  }

  // don't leave dangling pipes when there are errors.
  function onerror(er) {
    cleanup();
    if (EE.listenerCount(this, 'error') === 0) {
      throw er; // Unhandled stream error in pipe.
    }
  }

  source.on('error', onerror);
  dest.on('error', onerror);

  // remove all the event listeners that were added.
  function cleanup() {
    source.removeListener('data', ondata);
    dest.removeListener('drain', ondrain);

    source.removeListener('end', onend);
    source.removeListener('close', onclose);

    source.removeListener('error', onerror);
    dest.removeListener('error', onerror);

    source.removeListener('end', cleanup);
    source.removeListener('close', cleanup);

    dest.removeListener('close', cleanup);
  }

  source.on('end', cleanup);
  source.on('close', cleanup);

  dest.on('close', cleanup);

  dest.emit('pipe', source);

  // Allow for unix-like usage: A.pipe(B).pipe(C)
  return dest;
};

},{"events":11,"inherits":12,"readable-stream/duplex.js":15,"readable-stream/passthrough.js":26,"readable-stream/readable.js":27,"readable-stream/transform.js":28,"readable-stream/writable.js":29}],31:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

var Buffer = require('buffer').Buffer;

var isBufferEncoding = Buffer.isEncoding
  || function(encoding) {
       switch (encoding && encoding.toLowerCase()) {
         case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
         default: return false;
       }
     }


function assertEncoding(encoding) {
  if (encoding && !isBufferEncoding(encoding)) {
    throw new Error('Unknown encoding: ' + encoding);
  }
}

// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters. CESU-8 is handled as part of the UTF-8 encoding.
//
// @TODO Handling all encodings inside a single object makes it very difficult
// to reason about this code, so it should be split up in the future.
// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code
// points as used by CESU-8.
var StringDecoder = exports.StringDecoder = function(encoding) {
  this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
  assertEncoding(encoding);
  switch (this.encoding) {
    case 'utf8':
      // CESU-8 represents each of Surrogate Pair by 3-bytes
      this.surrogateSize = 3;
      break;
    case 'ucs2':
    case 'utf16le':
      // UTF-16 represents each of Surrogate Pair by 2-bytes
      this.surrogateSize = 2;
      this.detectIncompleteChar = utf16DetectIncompleteChar;
      break;
    case 'base64':
      // Base-64 stores 3 bytes in 4 chars, and pads the remainder.
      this.surrogateSize = 3;
      this.detectIncompleteChar = base64DetectIncompleteChar;
      break;
    default:
      this.write = passThroughWrite;
      return;
  }

  // Enough space to store all bytes of a single character. UTF-8 needs 4
  // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
  this.charBuffer = new Buffer(6);
  // Number of bytes received for the current incomplete multi-byte character.
  this.charReceived = 0;
  // Number of bytes expected for the current incomplete multi-byte character.
  this.charLength = 0;
};


// write decodes the given buffer and returns it as JS string that is
// guaranteed to not contain any partial multi-byte characters. Any partial
// character found at the end of the buffer is buffered up, and will be
// returned when calling write again with the remaining bytes.
//
// Note: Converting a Buffer containing an orphan surrogate to a String
// currently works, but converting a String to a Buffer (via `new Buffer`, or
// Buffer#write) will replace incomplete surrogates with the unicode
// replacement character. See https://codereview.chromium.org/121173009/ .
StringDecoder.prototype.write = function(buffer) {
  var charStr = '';
  // if our last write ended with an incomplete multibyte character
  while (this.charLength) {
    // determine how many remaining bytes this buffer has to offer for this char
    var available = (buffer.length >= this.charLength - this.charReceived) ?
        this.charLength - this.charReceived :
        buffer.length;

    // add the new bytes to the char buffer
    buffer.copy(this.charBuffer, this.charReceived, 0, available);
    this.charReceived += available;

    if (this.charReceived < this.charLength) {
      // still not enough chars in this buffer? wait for more ...
      return '';
    }

    // remove bytes belonging to the current character from the buffer
    buffer = buffer.slice(available, buffer.length);

    // get the character that was split
    charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);

    // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
    var charCode = charStr.charCodeAt(charStr.length - 1);
    if (charCode >= 0xD800 && charCode <= 0xDBFF) {
      this.charLength += this.surrogateSize;
      charStr = '';
      continue;
    }
    this.charReceived = this.charLength = 0;

    // if there are no more bytes in this buffer, just emit our char
    if (buffer.length === 0) {
      return charStr;
    }
    break;
  }

  // determine and set charLength / charReceived
  this.detectIncompleteChar(buffer);

  var end = buffer.length;
  if (this.charLength) {
    // buffer the incomplete character bytes we got
    buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);
    end -= this.charReceived;
  }

  charStr += buffer.toString(this.encoding, 0, end);

  var end = charStr.length - 1;
  var charCode = charStr.charCodeAt(end);
  // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
  if (charCode >= 0xD800 && charCode <= 0xDBFF) {
    var size = this.surrogateSize;
    this.charLength += size;
    this.charReceived += size;
    this.charBuffer.copy(this.charBuffer, size, 0, size);
    buffer.copy(this.charBuffer, 0, 0, size);
    return charStr.substring(0, end);
  }

  // or just emit the charStr
  return charStr;
};

// detectIncompleteChar determines if there is an incomplete UTF-8 character at
// the end of the given buffer. If so, it sets this.charLength to the byte
// length that character, and sets this.charReceived to the number of bytes
// that are available for this character.
StringDecoder.prototype.detectIncompleteChar = function(buffer) {
  // determine how many bytes we have to check at the end of this buffer
  var i = (buffer.length >= 3) ? 3 : buffer.length;

  // Figure out if one of the last i bytes of our buffer announces an
  // incomplete char.
  for (; i > 0; i--) {
    var c = buffer[buffer.length - i];

    // See http://en.wikipedia.org/wiki/UTF-8#Description

    // 110XXXXX
    if (i == 1 && c >> 5 == 0x06) {
      this.charLength = 2;
      break;
    }

    // 1110XXXX
    if (i <= 2 && c >> 4 == 0x0E) {
      this.charLength = 3;
      break;
    }

    // 11110XXX
    if (i <= 3 && c >> 3 == 0x1E) {
      this.charLength = 4;
      break;
    }
  }
  this.charReceived = i;
};

StringDecoder.prototype.end = function(buffer) {
  var res = '';
  if (buffer && buffer.length)
    res = this.write(buffer);

  if (this.charReceived) {
    var cr = this.charReceived;
    var buf = this.charBuffer;
    var enc = this.encoding;
    res += buf.slice(0, cr).toString(enc);
  }

  return res;
};

function passThroughWrite(buffer) {
  return buffer.toString(this.encoding);
}

function utf16DetectIncompleteChar(buffer) {
  this.charReceived = buffer.length % 2;
  this.charLength = this.charReceived ? 2 : 0;
}

function base64DetectIncompleteChar(buffer) {
  this.charReceived = buffer.length % 3;
  this.charLength = this.charReceived ? 3 : 0;
}

},{"buffer":7}]},{},[1]);
/*
 * MltXmlParser class Copyright (c) 2016-2017 Meltytech, LLC
 * Author: Dan Dennedy <dan@dennedy.org>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

var xmldoc;
var timecode;

if (typeof module !== 'undefined' && module.exports) {
    // We're being used in a Node-like environment
    xmldoc = require('xmldoc');
    timecode = require('timecode').Timecode;
} else {
    // assume it's attached through qml-browserify
    xmldoc = modules.xmldoc;
    if (!xmldoc)
        throw new Error("Expected xmldoc to be defined. Make sure you're including xmldoc.js before this file.");
    timecode = modules.timecode.Timecode
    if (!timecode)
        throw new Error("Expected timecode to be defined. Make sure you're including timecode.js before this file.");
}

////////////////////////////////////////////////////////////////////////////////

function MltXmlParser(xmlString, options) {
    var self = Object.create(this);
    self.useBaseNameForReelName = self.get(options, 'useBaseNameForReelName', true);
    self.useBaseNameForClipComment = self.get(options, 'useBaseNameForClipComment', true);
    self.channelsAV = self.get(options, 'channelsAV', 'AA/V');
    self.xmldoc = new xmldoc.XmlDocument(xmlString);
    self.projectMeta = self.xmldoc.childNamed('profile');
    self.framerate = parseFloat(self.projectMeta.attr.frame_rate_num) / parseFloat(self.projectMeta.attr.frame_rate_den);
    return self;
}

MltXmlParser.prototype.get = function(dict, name, defaultValue) {
    return (typeof dict === 'object' && name in dict)? dict[name] : defaultValue;
};


MltXmlParser.prototype.prepadString = function (str, len, chr) {
    var padding = Array(len - String(str).length + 1).join(chr);
    return padding + str;
};

MltXmlParser.prototype.Timecode = function(value) {
    if (typeof value === 'string') {
        // Determine if this is a MLT "clock" time string.
        if (value.length === 12 && (value[8] === '.' || value[8] === ',')) {
            // Convert the milliseconds portion to frame units.
            var ms = parseFloat(value.substring(9, 12));
            var fr = Math.round(ms / 1000 * this.framerate).toString();
            value = value.substring(0, 8) + ':' + this.prepadString(fr, 2, '0');
        } else if (value.indexOf(':') === -1) {
            value = parseInt(value);
        }
    }
    // Return a Timecode object.
    return timecode.init({
       'framerate': this.framerate,
       'timecode': value
    });
};

MltXmlParser.prototype.getTrackByProducerId = function(id) {
    var result = false;
    this.xmldoc.childrenNamed('tractor').forEach(function(tractor) {
        var node = tractor.childWithAttribute('producer', id);
        if (typeof node === 'object' && node.name === 'track')
            result = node;
    });
    return result;
}

MltXmlParser.prototype.getPlaylists = function() {
    var playlistList = [];
    var playlists = this.xmldoc.childrenNamed('playlist');
    var self = this;
    playlists.forEach(function(p) {
        var eventList = [];
        var plDict = {};
        plDict.id = p.attr.id;
        plDict.format = 'V';
        p.childrenNamed('property').forEach(function (fe) {
            if (fe.attr.name === 'shotcut:audio')
                plDict.format = 'A'
            else if (fe.attr.name === 'shotcut:video')
                plDict.format = self.channelsAV;
        });
        var track = self.getTrackByProducerId(p.attr.id);
        if (track && 'hide' in track.attr) {
            if (track.attr.hide === 'audio') {
                if (plDict.format === 'A')
                    return; // skip muted audio tracks
                else
                    plDict.format = 'V'; // muted video track
            } else if (track.attr.hide === 'video') {
                if (plDict.format === 'V')
                    return; // skip muted and hidden tracks
                else if (plDict.format.indexOf('V') !== -1)
                    plDict.format = 'A'; // hidden audio/video track
            } else if (track.attr.hide === 'both') {
                return; // skip muted and hidden tracks
            }
        }

        p.children.forEach(function (event) {
            if ('length' in event.attr) {
                var out = self.Timecode(event.attr['length']);
                // MLT blacks are 1 frame longer than "out".
                out.subtract(self.Timecode(1));
                eventList.push({
                    'producer': 'black',
                    'inTime': self.Timecode(0).toString(),
                    'outTime': out.toString()
                });
            }
            if ('producer' in event.attr) {
                if (event.attr.producer.substring(0, 7) === 'tractor') {
                    // dissolve or wipe transition
                    self.xmldoc.childrenNamed('tractor').forEach(function (tractor) {
                        if (tractor.attr.id === event.attr.producer) {
                            var count = 0;
                            tractor.childrenNamed('track').forEach(function (track) {
                                if (!count) {
                                    eventList.push({
                                        'producer': track.attr.producer,
                                        'inTime': track.attr.in,
                                        'outTime': track.attr.in,
                                        'transition': 'C'
                                    });
                                } else {
                                    var length = self.Timecode(track.attr.out);
                                    length.subtract(self.Timecode(track.attr.in));
                                    length.add(self.Timecode(1));
                                    eventList.push({
                                        'producer': track.attr.producer,
                                        'inTime': track.attr.in,
                                        'outTime': track.attr.out,
                                        'transition': 'D',
                                        'transitionLength': length.frame_count
                                    });
                                };
                                count += 1;
                            });
                        }
                    });
                } else if (event.attr.producer !== 'black') {
                    eventList.push({
                       'producer': event.attr.producer.replace(' ', '_'),
                       'inTime': event.attr.in,
                       'outTime': event.attr.out,
                       'transition': 'C' 
                    });
                }
            }
        });
        plDict.events = eventList;
        playlistList.push(plDict);
    });
    return playlistList;
};

MltXmlParser.prototype.getProducers = function() {
    var producerList = [];
    var producers = this.xmldoc.childrenNamed('producer');
    producers.forEach(function(p) {
        var pDict = {};
        pDict.id = p.attr.id;
        pDict.inTime = p.attr.in;
        pDict.outTime = p.attr.out;
        p.childrenNamed('property').forEach(function(property){
            pDict[property.attr.name] = property.val;
        });
        producerList.push(pDict);
    });
    return producerList;
};

MltXmlParser.prototype.linkReferences = function() {
    var sourceLinks = {};
    var self = this;
    this.getProducers().forEach(function(p) {
        sourceLinks[p.id] = p;
        if (!self.useBaseNameForReelName && 'shotcut:hash' in p) {
            sourceLinks[p.id].reel_name = p['shotcut:hash']
        } else if ('resource' in p) {
            var reelName = self.baseName(p.resource, false);
            sourceLinks[p.id].reel_name = reelName.replace(/\W/g, '_');
        }
    });
    return sourceLinks;
};

MltXmlParser.prototype.createEdl = function() {
    var sourceLinks = this.linkReferences();
    var EDLfile = '';
    var self = this;
    self.getPlaylists().forEach(function (playlist) {
        if (playlist.id === 'main bin' || playlist.id === 'background')
            return;
        var EdlEventCount = 1;
        var progIn = self.Timecode(0); //showtime tally
        var progOut = self.Timecode(0);
        var srcChannel = 'C'; // default channel/track assignment
        EDLfile += "\n === " + playlist.id + " === \n\n";
        playlist.events.forEach(function(event) {
            var srcIn = self.Timecode(event.inTime);
            var srcOut = self.Timecode(event.outTime);
            srcOut.add(self.Timecode(1));
            var srcLen = self.Timecode(event.outTime);
            srcLen.add(self.Timecode(1));
            srcLen.subtract(srcIn);
            // increment program tally
            progOut.add(srcLen);
            if (sourceLinks[event.producer] && sourceLinks[event.producer].reel_name !== 'black') {
                var reelName = sourceLinks[event.producer].reel_name;
                reelName = (reelName + '         ').substring(0, 8);
                if (event.transition[0] === 'D') {
                    EdlEventCount -= 1;
                }
                EDLfile += self.prepadString(EdlEventCount, 3, '0') + '  '; // edit counter
                EDLfile += reelName + ' '; // "reel name"
                EDLfile += (playlist.format + '    ').substring(0, 4) + '  '; // channels
                EDLfile += (event.transition + '    ').substring(0, 4) + ' '; // type of edit/transition
                if ('transitionLength' in event) {
                    EDLfile += self.prepadString(event.transitionLength, 3, '0') + ' ';
                } else {
                    EDLfile += '    ';
                }
                EDLfile += srcIn.toString() + ' ' + srcOut.toString() + ' ';
                EDLfile += progIn.toString() + ' ' + progOut.toString() + "\n";
                if ('resource' in sourceLinks[event.producer]) {
                    var fileName = sourceLinks[event.producer].resource;
                    if (self.useBaseNameForClipComment)
                        fileName = self.baseName(fileName);
                    EDLfile += '* FROM CLIP NAME: ' + fileName + "\n";
                }

                EdlEventCount += 1;
            }
            progIn.add(srcLen);
        });
    });
    return EDLfile;
};

MltXmlParser.prototype.baseName = function(fileName, keepExtension) {
    var name = fileName;
    if (fileName.indexOf('/') !== -1)
        name = fileName.split('/').pop();
    else if (fileName.indexOf('\\') !== -1)
        name = fileName.split('\\').pop();
    if (keepExtension === false && name.indexOf('.') !== -1)
        name = name.substring(0, name.indexOf('.'));
    return name;
}

////////////////////////////////////////////////////////////////////////////////
// Are we being used in a Node-like environment?
if (typeof module !== 'undefined' && module.exports)
    module.exports.MltXmlParser = MltXmlParser;
// This is not meant to be used directly. It returns a function object
// to the QJSEngine environment.
//
// To build export-edl.js:
// npm install
// qml-browserify --globals false -o export-edl.js
// cat mlt2edl.js >> export-edl.js
// cat main.js >> export-edl.js
// See also rebuild.sh

(function main(xmlString, options) {
    var mltxml = new MltXmlParser(xmlString, options);
    return mltxml.createEdl();
})
